Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 0 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Star Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Set SFX (41) name to: Teleport
Set SFX (42) name to: Sign Post 2P
Set SFX (43) name to: Continue
Loaded Data File 'Data/SoundFX/Global/Jump.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Skidding.ogg'
Loaded Data File 'Data/SoundFX/Global/LoseRings.ogg'
Loaded Data File 'Data/SoundFX/Global/Hurt.ogg'
Loaded Data File 'Data/SoundFX/Global/Charge.ogg'
Loaded Data File 'Data/SoundFX/Global/Release.ogg'
Loaded Data File 'Data/SoundFX/Global/Destroy.ogg'
Loaded Data File 'Data/SoundFX/Global/StarPost.ogg'
Loaded Data File 'Data/SoundFX/Global/BlueShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Spring.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.ogg'
Loaded Data File 'Data/SoundFX/Global/Explosion.ogg'
Loaded Data File 'Data/SoundFX/Global/Rolling.ogg'
Loaded Data File 'Data/SoundFX/Global/Flying.ogg'
Loaded Data File 'Data/SoundFX/Global/Tired.ogg'
Loaded Data File 'Data/SoundFX/Global/MenuButton.ogg'
Loaded Data File 'Data/SoundFX/Global/Select.ogg'
Loaded Data File 'Data/SoundFX/Global/BackButton.ogg'
Loaded Data File 'Data/SoundFX/Global/1Up.ogg'
Loaded Data File 'Data/SoundFX/Global/Landing.ogg'
Loaded Data File 'Data/SoundFX/Global/Sliding.ogg'
Loaded Data File 'Data/SoundFX/Global/Catch.ogg'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.ogg'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.ogg'
Loaded Data File 'Data/SoundFX/Global/FireShield.ogg'
Loaded Data File 'Data/SoundFX/Global/FireDash.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningShield.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningJump.ogg'
Loaded Data File 'Data/SoundFX/Global/InstaShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Transform.ogg'
Loaded Data File 'Data/SoundFX/Global/Spike.ogg'
Loaded Data File 'Data/SoundFX/Global/Event.ogg'
Loaded Data File 'Data/SoundFX/Global/Resume.ogg'
Loaded Data File 'Data/SoundFX/Global/Teleport.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost2p.ogg'
Loaded Data File 'Data/SoundFX/Global/Continue.ogg'
Loaded File 'Data/Game/Game.xml'
Set SFX (44) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName26)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 1 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Star Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Set SFX (41) name to: Teleport
Set SFX (42) name to: Sign Post 2P
Set SFX (43) name to: Continue
Loaded Data File 'Data/SoundFX/Global/Jump.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Skidding.ogg'
Loaded Data File 'Data/SoundFX/Global/LoseRings.ogg'
Loaded Data File 'Data/SoundFX/Global/Hurt.ogg'
Loaded Data File 'Data/SoundFX/Global/Charge.ogg'
Loaded Data File 'Data/SoundFX/Global/Release.ogg'
Loaded Data File 'Data/SoundFX/Global/Destroy.ogg'
Loaded Data File 'Data/SoundFX/Global/StarPost.ogg'
Loaded Data File 'Data/SoundFX/Global/BlueShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Spring.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.ogg'
Loaded Data File 'Data/SoundFX/Global/Explosion.ogg'
Loaded Data File 'Data/SoundFX/Global/Rolling.ogg'
Loaded Data File 'Data/SoundFX/Global/Flying.ogg'
Loaded Data File 'Data/SoundFX/Global/Tired.ogg'
Loaded Data File 'Data/SoundFX/Global/MenuButton.ogg'
Loaded Data File 'Data/SoundFX/Global/Select.ogg'
Loaded Data File 'Data/SoundFX/Global/BackButton.ogg'
Loaded Data File 'Data/SoundFX/Global/1Up.ogg'
Loaded Data File 'Data/SoundFX/Global/Landing.ogg'
Loaded Data File 'Data/SoundFX/Global/Sliding.ogg'
Loaded Data File 'Data/SoundFX/Global/Catch.ogg'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.ogg'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.ogg'
Loaded Data File 'Data/SoundFX/Global/FireShield.ogg'
Loaded Data File 'Data/SoundFX/Global/FireDash.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningShield.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningJump.ogg'
Loaded Data File 'Data/SoundFX/Global/InstaShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Transform.ogg'
Loaded Data File 'Data/SoundFX/Global/Spike.ogg'
Loaded Data File 'Data/SoundFX/Global/Event.ogg'
Loaded Data File 'Data/SoundFX/Global/Resume.ogg'
Loaded Data File 'Data/SoundFX/Global/Teleport.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost2p.ogg'
Loaded Data File 'Data/SoundFX/Global/Continue.ogg'
Loaded File 'Data/Game/Game.xml'
Set SFX (44) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName26)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loading Scene Regular Stages - SKY CHASE ZONE  
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone10/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Spikes
Set Object (18) name to: Star Post
Set Object (19) name to: Smoke Puff
Set Object (20) name to: Dust Puff
Set Object (21) name to: Sign Post
Set Object (22) name to: Animal Prison
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Insta Shield
Set Object (26) name to: Bubble Shield
Set Object (27) name to: Fire Shield
Set Object (28) name to: LightningShield
Set Object (29) name to: Lightning Spark
Set Object (30) name to: Invincibility
Set Object (31) name to: Super Spark
Set Object (32) name to: Y Bound Adjust
Set Object (33) name to: Object Score
Set Object (34) name to: Music Event
Set Object (35) name to: Plane Sw H
Set Object (36) name to: Plane Sw V
Set Object (37) name to: VS Game
Set Object (38) name to: Invisible Block
Set Object (39) name to: Springboard
Set Object (40) name to: MotobugEX
Set Object (41) name to: MotobugExhaust
Set Object (42) name to: Asteron
Set Object (43) name to: AsteronSpike
Set Object (44) name to: Ball
Set Object (45) name to: ChemicalDrop
Set Object (46) name to: ChemicalSplash
Set Object (47) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2495
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/StarPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/2PVS/VSGame.txt'
Loaded File 'Data/Scripts/Global/InvisibleBlock.txt'
Loaded File 'Data/Scripts/Global/Springboard.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (40) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (41) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (42) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (43) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (44) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (45) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (46) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (47) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone10/StageConfig.bin'
Set SFX (45) name to: Helicopter
Set SFX (46) name to: Shot
Loaded Data File 'Data/SoundFX/Stage/Helicopter.wav'
Loaded Data File 'Data/SoundFX/Stage/OctusShot.wav'
Set Object (48) name to: SCZ Setup
Set Object (49) name to: Cucky
Set Object (50) name to: Tocky
Set Object (51) name to: Tornado
Set Object (52) name to: V Propeller
Set Object (53) name to: H Propeller
Set Object (54) name to: Balkiry
Set Object (55) name to: Big Turtloid
Set Object (56) name to: SmallTurtloid
Set Object (57) name to: Turtloid Shot
Set Object (58) name to: Nebula
Set Object (59) name to: Nebula Bomb
Set Object (60) name to: Object Activator
Set Object (61) name to: Cloud
Loaded Data File 'Bytecode/Zone10.bin'
Loaded File 'Data/Scripts/SCZ/SCZSetup.txt'
Loaded File 'Data/Scripts/Animals/Cucky.txt'
Loaded File 'Data/Scripts/Animals/Tocky.txt'
Loaded File 'Data/Scripts/SCZ/Tornado.txt'
Loaded File 'Data/Scripts/SCZ/VPropeller.txt'
Loaded File 'Data/Scripts/SCZ/HPropeller.txt'
Loaded File 'Data/Scripts/Enemies/Balkiry.txt'
Loaded File 'Data/Scripts/Enemies/BigTurtloid.txt'
Loaded File 'Data/Scripts/Enemies/SmallTurtloid.txt'
Loaded File 'Data/Scripts/Enemies/TurtloidShot.txt'
Loaded File 'Data/Scripts/Enemies/Nebula.txt'
Loaded File 'Data/Scripts/Enemies/NebulaBomb.txt'
Loaded File 'Data/Scripts/SCZ/ObjectActivator.txt'
Loaded File 'Data/Scripts/SCZ/Cloud.txt'
Loaded Data File 'Data/Stages/Zone10/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone10/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone10/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone10/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone10/Act1.bin'
Crowd Control Main Player Script Loaded.
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Sprites/Players/Sonic4.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded Data File 'Data/Sprites/Players/Tails3.gif'
Loaded Data File 'Data/Sprites/Global/Display.gif'
Loaded Data File 'Data/Sprites/Global/Items.gif'
Loaded Data File 'Data/Sprites/Global/Items2.gif'
Loaded Data File 'Data/Sprites/Global/Items3.gif'
Loaded File 'Data/Sprites/GHZ/Objects.gif'
Loaded Data File 'Data/Sprites/MBZ/Objects.gif'
Loaded Data File 'Data/Sprites/CPZ/Objects.gif'
Loaded Data File 'Data/Sprites/SCZ/Objects.gif'
Loaded Data File 'Data/Music/SkyChase.ogg'
Control Mode None!
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Loading Scene Regular Stages - WING FORTRESS ZONE  
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone11/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Spikes
Set Object (18) name to: Star Post
Set Object (19) name to: Smoke Puff
Set Object (20) name to: Dust Puff
Set Object (21) name to: Sign Post
Set Object (22) name to: Animal Prison
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Insta Shield
Set Object (26) name to: Bubble Shield
Set Object (27) name to: Fire Shield
Set Object (28) name to: LightningShield
Set Object (29) name to: Lightning Spark
Set Object (30) name to: Invincibility
Set Object (31) name to: Super Spark
Set Object (32) name to: Y Bound Adjust
Set Object (33) name to: Object Score
Set Object (34) name to: Music Event
Set Object (35) name to: Plane Sw H
Set Object (36) name to: Plane Sw V
Set Object (37) name to: VS Game
Set Object (38) name to: Invisible Block
Set Object (39) name to: Springboard
Set Object (40) name to: MotobugEX
Set Object (41) name to: MotobugExhaust
Set Object (42) name to: Asteron
Set Object (43) name to: AsteronSpike
Set Object (44) name to: Ball
Set Object (45) name to: ChemicalDrop
Set Object (46) name to: ChemicalSplash
Set Object (47) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2495
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/StarPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/2PVS/VSGame.txt'
Loaded File 'Data/Scripts/Global/InvisibleBlock.txt'
Loaded File 'Data/Scripts/Global/Springboard.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (40) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (41) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (42) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (43) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (44) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (45) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (46) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (47) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone11/StageConfig.bin'
Set SFX (45) name to: Medium Laser
Set SFX (46) name to: Laser Skim
Set SFX (47) name to: Helicopter
Set SFX (48) name to: Launch
Set SFX (49) name to: Laser Charge
Set SFX (50) name to: Large Laser
Set SFX (51) name to: Octus Shot
Set SFX (52) name to: Hull Close
Set SFX (53) name to: Boss Hit
Set SFX (54) name to: Thruster
Set SFX (55) name to: Ledge Break
Loaded Data File 'Data/SoundFX/Stage/MediumLaser.wav'
Loaded Data File 'Data/SoundFX/Stage/LaserSkim.wav'
Loaded Data File 'Data/SoundFX/Stage/Helicopter.wav'
Loaded Data File 'Data/SoundFX/Stage/Launch.wav'
Loaded Data File 'Data/SoundFX/Stage/LaserCharge.wav'
Loaded Data File 'Data/SoundFX/Stage/LargeLaser.wav'
Loaded Data File 'Data/SoundFX/Stage/OctusShot.wav'
Loaded Data File 'Data/SoundFX/Stage/HullClose.wav'
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/Thruster.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak.wav'
Set Object (48) name to: WFZ Setup
Set Object (49) name to: Ship FG
Set Object (50) name to: Cloud
Set Object (51) name to: Tornado
Set Object (52) name to: H Propeller
Set Object (53) name to: V Propeller
Set Object (54) name to: H Platform
Set Object (55) name to: H Platform 2
Set Object (56) name to: V Platform
Set Object (57) name to: V Platform 2
Set Object (58) name to: Rotate Platform
Set Object (59) name to: Wind Current
Set Object (60) name to: Grab Panel
Set Object (61) name to: Grab Panel Part
Set Object (62) name to: Pull Chain
Set Object (63) name to: Hatch
Set Object (64) name to: Hull
Set Object (65) name to: Cockpit Background
Set Object (66) name to: Turret Platform
Set Object (67) name to: Belt Platform S
Set Object (68) name to: Belt Platform
Set Object (69) name to: Conveyor Wheel
Set Object (70) name to: Grab Bar
Set Object (71) name to: Launcher
Set Object (72) name to: T Explosion
Set Object (73) name to: Laser
Set Object (74) name to: Clucker Base
Set Object (75) name to: Clucker
Set Object (76) name to: Clucker Shot
Set Object (77) name to: Antenna
Set Object (78) name to: Turret
Set Object (79) name to: Turret Bullet
Set Object (80) name to: Tilt Platform H
Set Object (81) name to: Tilt Platform V
Set Object (82) name to: Tilt Platform M
Set Object (83) name to: Tilt Platform L
Set Object (84) name to: Large Laser
Set Object (85) name to: Locky
Set Object (86) name to: Wocky
Set Object (87) name to: Eggman
Set Object (88) name to: Eggman Barrier
Set Object (89) name to: Eggman Dispenser
Set Object (90) name to: Eggman Platform
Set Object (91) name to: Eggman Laser
Set Object (92) name to: Hull Seal
Set Object (93) name to: Eggman Thruster
Set Object (94) name to: Eggman Shuttle
Set Object (95) name to: WFZ Inv Block
Set Object (96) name to: Conveyor Belt
Loaded Data File 'Bytecode/Zone11.bin'
Loaded File 'Data/Scripts/WFZ/WFZSetup.txt'
Loaded File 'Data/Scripts/WFZ/ShipFG.txt'
Loaded File 'Data/Scripts/WFZ/Cloud.txt'
Loaded File 'Data/Scripts/WFZ/Tornado.txt'
Loaded File 'Data/Scripts/WFZ/HPropeller.txt'
Loaded File 'Data/Scripts/WFZ/VPropeller.txt'
Loaded File 'Data/Scripts/WFZ/HPlatform.txt'
Loaded File 'Data/Scripts/WFZ/HPlatform2.txt'
Loaded File 'Data/Scripts/WFZ/VPlatform.txt'
Loaded File 'Data/Scripts/WFZ/VPlatform2.txt'
Loaded File 'Data/Scripts/WFZ/RotatePlatform.txt'
Loaded File 'Data/Scripts/WFZ/WindCurrent.txt'
Loaded File 'Data/Scripts/WFZ/GrabPanel.txt'
Loaded File 'Data/Scripts/WFZ/GrabPanelPart.txt'
Loaded File 'Data/Scripts/WFZ/PullChain.txt'
Loaded File 'Data/Scripts/WFZ/Hatch.txt'
Loaded File 'Data/Scripts/WFZ/Hull.txt'
Loaded File 'Data/Scripts/WFZ/CockpitBackground.txt'
Loaded File 'Data/Scripts/WFZ/TurretPlatform.txt'
Loaded File 'Data/Scripts/WFZ/BeltPlatformS.txt'
Loaded File 'Data/Scripts/WFZ/BeltPlatform.txt'
Loaded File 'Data/Scripts/WFZ/ConveyorWheel.txt'
Loaded File 'Data/Scripts/WFZ/GrabBar.txt'
Loaded File 'Data/Scripts/WFZ/Launcher.txt'
Loaded File 'Data/Scripts/WFZ/TornadoExplosion.txt'
Loaded File 'Data/Scripts/WFZ/Laser.txt'
Loaded File 'Data/Scripts/Enemies/CluckerBase.txt'
Loaded File 'Data/Scripts/Enemies/Clucker.txt'
Loaded File 'Data/Scripts/Enemies/CluckerShot.txt'
Loaded File 'Data/Scripts/Enemies/Antenna.txt'
Loaded File 'Data/Scripts/WFZ/Turret.txt'
Loaded File 'Data/Scripts/WFZ/TurretBullet.txt'
Loaded File 'Data/Scripts/WFZ/TiltPlatformH.txt'
Loaded File 'Data/Scripts/WFZ/TiltPlatformV.txt'
Loaded File 'Data/Scripts/WFZ/TiltPlatformM.txt'
Loaded File 'Data/Scripts/WFZ/TiltPlatformL.txt'
Loaded File 'Data/Scripts/WFZ/LargeLaser.txt'
Loaded File 'Data/Scripts/Animals/Locky.txt'
Loaded File 'Data/Scripts/Animals/Wocky.txt'
Loaded File 'Data/Scripts/WFZ/Eggman.txt'
WARNING: Unknown typename "EggmanLaser3", on line 121
Loaded File 'Data/Scripts/WFZ/EggmanBarrier.txt'
Loaded File 'Data/Scripts/WFZ/EggmanDispenser.txt'
Loaded File 'Data/Scripts/WFZ/EggmanPlatform.txt'
Loaded File 'Data/Scripts/WFZ/EggmanLaser.txt'
Loaded File 'Data/Scripts/WFZ/HullSeal.txt'
Loaded File 'Data/Scripts/WFZ/EggmanThruster.txt'
Loaded File 'Data/Scripts/WFZ/EggmanShuttle.txt'
Loaded File 'Data/Scripts/WFZ/WFZInvBlock.txt'
Loaded File 'Data/Scripts/WFZ/ConveyorBelt.txt'
Loaded Data File 'Data/Stages/Zone11/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone11/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone11/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone11/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone11/Act1.bin'
Crowd Control Main Player Script Loaded.
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Sprites/Players/Sonic4.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded Data File 'Data/Sprites/Players/Tails3.gif'
Loaded Data File 'Data/Sprites/Global/Display.gif'
Loaded Data File 'Data/Sprites/Global/Items.gif'
Loaded Data File 'Data/Sprites/Global/Items2.gif'
Loaded Data File 'Data/Sprites/Global/Items3.gif'
Loaded File 'Data/Sprites/GHZ/Objects.gif'
Loaded Data File 'Data/Sprites/MBZ/Objects.gif'
Loaded Data File 'Data/Sprites/CPZ/Objects.gif'
Loaded Data File 'Data/Sprites/SCZ/Objects.gif'
Loaded Data File 'Data/Sprites/SCZ/Objects2.gif'
Loaded Data File 'Data/Music/WingFortress.ogg'
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Reloading Scene Regular Stages - WING FORTRESS ZONE  
Loaded Data File 'Data/Stages/Zone11/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone11/Act1.bin'
Crowd Control Main Player Script Loaded.
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Music/WingFortress.ogg'
Control Mode None!
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Loaded Data File 'Data/Game/Menu/BG1.png'
Loaded Data File 'Data/Game/Models/BGCircle1.bin'
Loaded Data File 'Data/Game/Models/BGCircle2.bin'
Loaded Data File 'Data/Game/Models/BGLines.bin'
Loaded Data File 'Data/Game/Menu/Symbols.png'
Loaded Data File 'Data/Game/Models/Button.bin'
Loaded Data File 'Data/Game/Models/ButtonH.bin'
Loaded Data File 'Data/Game/Menu/Circle.png'
Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 0 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Star Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Set SFX (41) name to: Teleport
Set SFX (42) name to: Sign Post 2P
Set SFX (43) name to: Continue
Loaded Data File 'Data/SoundFX/Global/Jump.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Skidding.ogg'
Loaded Data File 'Data/SoundFX/Global/LoseRings.ogg'
Loaded Data File 'Data/SoundFX/Global/Hurt.ogg'
Loaded Data File 'Data/SoundFX/Global/Charge.ogg'
Loaded Data File 'Data/SoundFX/Global/Release.ogg'
Loaded Data File 'Data/SoundFX/Global/Destroy.ogg'
Loaded Data File 'Data/SoundFX/Global/StarPost.ogg'
Loaded Data File 'Data/SoundFX/Global/BlueShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Spring.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.ogg'
Loaded Data File 'Data/SoundFX/Global/Explosion.ogg'
Loaded Data File 'Data/SoundFX/Global/Rolling.ogg'
Loaded Data File 'Data/SoundFX/Global/Flying.ogg'
Loaded Data File 'Data/SoundFX/Global/Tired.ogg'
Loaded Data File 'Data/SoundFX/Global/MenuButton.ogg'
Loaded Data File 'Data/SoundFX/Global/Select.ogg'
Loaded Data File 'Data/SoundFX/Global/BackButton.ogg'
Loaded Data File 'Data/SoundFX/Global/1Up.ogg'
Loaded Data File 'Data/SoundFX/Global/Landing.ogg'
Loaded Data File 'Data/SoundFX/Global/Sliding.ogg'
Loaded Data File 'Data/SoundFX/Global/Catch.ogg'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.ogg'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.ogg'
Loaded Data File 'Data/SoundFX/Global/FireShield.ogg'
Loaded Data File 'Data/SoundFX/Global/FireDash.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningShield.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningJump.ogg'
Loaded Data File 'Data/SoundFX/Global/InstaShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Transform.ogg'
Loaded Data File 'Data/SoundFX/Global/Spike.ogg'
Loaded Data File 'Data/SoundFX/Global/Event.ogg'
Loaded Data File 'Data/SoundFX/Global/Resume.ogg'
Loaded Data File 'Data/SoundFX/Global/Teleport.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost2p.ogg'
Loaded Data File 'Data/SoundFX/Global/Continue.ogg'
Loaded File 'Data/Game/Game.xml'
Set SFX (44) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName26)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Data/Game/Menu/SonicLogo.png'
Loaded Data File 'Data/Game/Menu/Intro.png'
Loaded Data File 'Data/Game/Models/Package_JP.png'
Loaded Data File 'Data/Game/Models/Intro.bin'
Loaded Data File 'Data/Game/Models/JPBox.bin'
Loaded Data File 'Data/Game/Models/JPCartridge.bin'
Loaded Data File 'Data/Game/Menu/Circle.png'
Loaded Data File 'Data/Game/Menu/BG1.png'
Loaded Data File 'Data/Game/Menu/ArrowButtons.png'
Loaded Data File 'Data/Game/Menu/Generic.png'
Loaded Data File 'Data/Game/Menu/PlayerSelect.png'
Loaded Data File 'Data/Game/Menu/SegaID.png'
Loaded Data File 'Data/Music/MenuIntro.ogg'
Attempting to show promo popup: "BootupPromo" (0)
Loaded Data File 'Data/Game/Models/BGCircle1.bin'
Loaded Data File 'Data/Game/Models/BGCircle2.bin'
Loaded Data File 'Data/Game/Models/BGLines.bin'
Loaded Data File 'Data/Game/Models/TimeAttack.bin'
Loaded Data File 'Data/Game/Models/2PVS.bin'
Loaded Data File 'Data/Game/Models/Achievements.bin'
Loaded Data File 'Data/Game/Models/Leaderboards.bin'
Loaded Data File 'Data/Game/Models/Options.bin'
Loaded Data File 'Data/Game/Models/BackArrow.bin'
Loaded Data File 'Data/Music/MainMenu.ogg'
Loaded Data File 'Data/Game/Menu/Symbols.png'
Loaded Data File 'Data/Game/Models/Button.bin'
Loaded Data File 'Data/Game/Models/ButtonH.bin'
Loaded Data File 'Data/Game/Models/Panel.bin'
Loading Scene Presentation Stages - TITLE SCREEN
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Set SFX (45) name to: Sega Chant
Set SFX (46) name to: Twinkle
Loaded Data File 'Data/SoundFX/Stage/Sega.wav'
Loaded Data File 'Data/SoundFX/Stage/Twinkle.wav'
Set Object (1) name to: Sega
Set Object (2) name to: ST Screen
Set Object (3) name to: ST Logo
Set Object (4) name to: K Logo
Set Object (5) name to: Twinkle Stars
Set Object (6) name to: Shooting Star
Set Object (7) name to: Start Message
Loaded Data File 'Bytecode/Title.bin'
Loaded File 'Data/Scripts/Title/Sega.txt'
Loaded File 'Data/Scripts/Title/STScreen.txt'
Loaded File 'Data/Scripts/Title/STLogo.txt'
Loaded File 'Data/Scripts/Title/KLogo.txt'
Loaded File 'Data/Scripts/Title/TinkleStars.txt'
Loaded File 'Data/Scripts/Title/ShootingStar.txt'
Loaded File 'Data/Scripts/Title/Start.txt'
Loaded Data File 'Data/Stages/Title/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Title/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Title/Backgrounds.bin'
Loaded Data File 'Data/Stages/Title/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Title/Act1.bin'
Loaded File 'Data/Sprites/Title/Title.gif'
Loaded Data File 'Data/Music/Titlescreen.ogg'
Loading Scene Regular Stages - EMERALD HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Spikes
Set Object (18) name to: Star Post
Set Object (19) name to: Smoke Puff
Set Object (20) name to: Dust Puff
Set Object (21) name to: Sign Post
Set Object (22) name to: Animal Prison
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Insta Shield
Set Object (26) name to: Bubble Shield
Set Object (27) name to: Fire Shield
Set Object (28) name to: LightningShield
Set Object (29) name to: Lightning Spark
Set Object (30) name to: Invincibility
Set Object (31) name to: Super Spark
Set Object (32) name to: Y Bound Adjust
Set Object (33) name to: Object Score
Set Object (34) name to: Music Event
Set Object (35) name to: Plane Sw H
Set Object (36) name to: Plane Sw V
Set Object (37) name to: VS Game
Set Object (38) name to: Invisible Block
Set Object (39) name to: Springboard
Set Object (40) name to: MotobugEX
Set Object (41) name to: MotobugExhaust
Set Object (42) name to: Asteron
Set Object (43) name to: AsteronSpike
Set Object (44) name to: Ball
Set Object (45) name to: ChemicalDrop
Set Object (46) name to: ChemicalSplash
Set Object (47) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2495
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/StarPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/2PVS/VSGame.txt'
Loaded File 'Data/Scripts/Global/InvisibleBlock.txt'
Loaded File 'Data/Scripts/Global/Springboard.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (40) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (41) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (42) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (43) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (44) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (45) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (46) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (47) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Set SFX (45) name to: Boss Hit
Set SFX (46) name to: Helicopter
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/Helicopter.wav'
Set Object (48) name to: EHZ Setup
Set Object (49) name to: Fall Platform
Set Object (50) name to: H Platform
Set Object (51) name to: V Platform
Set Object (52) name to: V Platform 2
Set Object (53) name to: Bridge
Set Object (54) name to: Bridge End
Set Object (55) name to: Waterfall
Set Object (56) name to: Spiral Path
Set Object (57) name to: Flicky
Set Object (58) name to: Ricky
Set Object (59) name to: Coconuts
Set Object (60) name to: Coconut
Set Object (61) name to: Masher
Set Object (62) name to: Buzzer
Set Object (63) name to: Buzzer Shot
Set Object (64) name to: Bee
Set Object (65) name to: Bee Shot
Set Object (66) name to: Snail
Set Object (67) name to: Object Activator
Set Object (68) name to: Eggman
Set Object (69) name to: Eggman Car
Set Object (70) name to: Eggman Wheel
Set Object (71) name to: Eggman Drill
Set Object (72) name to: Exhaust Puff
Set Object (73) name to: Burning Log
Loaded Data File 'Bytecode/Zone01.bin'
Loaded File 'Data/Scripts/EHZ/EHZSetup.txt'
Loaded File 'Data/Scripts/EHZ/FPlatform.txt'
Loaded File 'Data/Scripts/EHZ/HPlatform.txt'
Loaded File 'Data/Scripts/EHZ/VPlatform.txt'
Loaded File 'Data/Scripts/EHZ/VPlatform2.txt'
Loaded File 'Data/Scripts/EHZ/Bridge.txt'
Loaded File 'Data/Scripts/EHZ/BridgeEnd.txt'
Loaded File 'Data/Scripts/EHZ/Waterfall.txt'
Loaded File 'Data/Scripts/EHZ/SpiralPath.txt'
Loaded File 'Data/Scripts/Animals/Flicky.txt'
Loaded File 'Data/Scripts/Animals/Ricky.txt'
Loaded File 'Data/Scripts/Enemies/Coconuts.txt'
Loaded File 'Data/Scripts/Enemies/Coconut.txt'
Loaded File 'Data/Scripts/Enemies/Masher.txt'
Loaded File 'Data/Scripts/Enemies/Buzzer.txt'
Loaded File 'Data/Scripts/Enemies/BuzzerShot.txt'
Loaded File 'Data/Scripts/Enemies/Bee.txt'
Loaded File 'Data/Scripts/Enemies/BeeShot.txt'
Loaded File 'Data/Scripts/Enemies/Snail.txt'
Loaded File 'Data/Scripts/EHZ/ObjectActivator.txt'
Loaded File 'Data/Scripts/EHZ/Eggman.txt'
Loaded File 'Data/Scripts/EHZ/EggmanCar.txt'
Loaded File 'Data/Scripts/EHZ/EggmanWheel.txt'
Loaded File 'Data/Scripts/EHZ/EggmanDrill.txt'
Loaded File 'Data/Scripts/EHZ/ExhaustPuff.txt'
Loaded File 'Data/Scripts/EHZ/BurningLog.txt'
Loaded Data File 'Data/Stages/Zone01/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone01/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone01/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act1.bin'
Crowd Control Main Player Script Loaded.
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Sprites/Players/Sonic4.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded Data File 'Data/Sprites/Global/Items.gif'
Loaded Data File 'Data/Sprites/Global/Items2.gif'
Loaded Data File 'Data/Sprites/Global/Items3.gif'
Loaded File 'Data/Sprites/GHZ/Objects.gif'
Loaded Data File 'Data/Sprites/MBZ/Objects.gif'
Loaded Data File 'Data/Sprites/CPZ/Objects.gif'
Loaded Data File 'Data/Sprites/EHZ/Objects.gif'
Loaded Data File 'Data/Music/EmeraldHill.ogg'
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Achieved achievement: Early Bird Special (100)!
Loaded Data File 'Data/Music/EmeraldHill_F.ogg'
Loaded Data File 'Data/Music/Invincibility_F.ogg'
Loaded Data File 'Data/Music/Invincibility.ogg'
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Loaded Data File 'Data/Music/ActComplete.ogg'
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Reloading Scene Regular Stages - 2
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act2.bin'
Crowd Control Main Player Script Loaded.
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Music/EmeraldHill.ogg'
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 0 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Star Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Set SFX (41) name to: Teleport
Set SFX (42) name to: Sign Post 2P
Set SFX (43) name to: Continue
Loaded Data File 'Data/SoundFX/Global/Jump.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Skidding.ogg'
Loaded Data File 'Data/SoundFX/Global/LoseRings.ogg'
Loaded Data File 'Data/SoundFX/Global/Hurt.ogg'
Loaded Data File 'Data/SoundFX/Global/Charge.ogg'
Loaded Data File 'Data/SoundFX/Global/Release.ogg'
Loaded Data File 'Data/SoundFX/Global/Destroy.ogg'
Loaded Data File 'Data/SoundFX/Global/StarPost.ogg'
Loaded Data File 'Data/SoundFX/Global/BlueShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Spring.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.ogg'
Loaded Data File 'Data/SoundFX/Global/Explosion.ogg'
Loaded Data File 'Data/SoundFX/Global/Rolling.ogg'
Loaded Data File 'Data/SoundFX/Global/Flying.ogg'
Loaded Data File 'Data/SoundFX/Global/Tired.ogg'
Loaded Data File 'Data/SoundFX/Global/MenuButton.ogg'
Loaded Data File 'Data/SoundFX/Global/Select.ogg'
Loaded Data File 'Data/SoundFX/Global/BackButton.ogg'
Loaded Data File 'Data/SoundFX/Global/1Up.ogg'
Loaded Data File 'Data/SoundFX/Global/Landing.ogg'
Loaded Data File 'Data/SoundFX/Global/Sliding.ogg'
Loaded Data File 'Data/SoundFX/Global/Catch.ogg'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.ogg'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.ogg'
Loaded Data File 'Data/SoundFX/Global/FireShield.ogg'
Loaded Data File 'Data/SoundFX/Global/FireDash.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningShield.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningJump.ogg'
Loaded Data File 'Data/SoundFX/Global/InstaShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Transform.ogg'
Loaded Data File 'Data/SoundFX/Global/Spike.ogg'
Loaded Data File 'Data/SoundFX/Global/Event.ogg'
Loaded Data File 'Data/SoundFX/Global/Resume.ogg'
Loaded Data File 'Data/SoundFX/Global/Teleport.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost2p.ogg'
Loaded Data File 'Data/SoundFX/Global/Continue.ogg'
Loaded File 'Data/Game/Game.xml'
Set SFX (44) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName26)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loading Scene Regular Stages - EMERALD HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Spikes
Set Object (18) name to: Star Post
Set Object (19) name to: Smoke Puff
Set Object (20) name to: Dust Puff
Set Object (21) name to: Sign Post
Set Object (22) name to: Animal Prison
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Insta Shield
Set Object (26) name to: Bubble Shield
Set Object (27) name to: Fire Shield
Set Object (28) name to: LightningShield
Set Object (29) name to: Lightning Spark
Set Object (30) name to: Invincibility
Set Object (31) name to: Super Spark
Set Object (32) name to: Y Bound Adjust
Set Object (33) name to: Object Score
Set Object (34) name to: Music Event
Set Object (35) name to: Plane Sw H
Set Object (36) name to: Plane Sw V
Set Object (37) name to: VS Game
Set Object (38) name to: Invisible Block
Set Object (39) name to: Springboard
Set Object (40) name to: MotobugEX
Set Object (41) name to: MotobugExhaust
Set Object (42) name to: Asteron
Set Object (43) name to: AsteronSpike
Set Object (44) name to: Ball
Set Object (45) name to: ChemicalDrop
Set Object (46) name to: ChemicalSplash
Set Object (47) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2495
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/StarPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/2PVS/VSGame.txt'
Loaded File 'Data/Scripts/Global/InvisibleBlock.txt'
Loaded File 'Data/Scripts/Global/Springboard.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (40) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (41) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (42) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (43) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (44) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (45) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (46) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (47) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Set SFX (45) name to: Boss Hit
Set SFX (46) name to: Helicopter
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/Helicopter.wav'
Set Object (48) name to: EHZ Setup
Set Object (49) name to: Fall Platform
Set Object (50) name to: H Platform
Set Object (51) name to: V Platform
Set Object (52) name to: V Platform 2
Set Object (53) name to: Bridge
Set Object (54) name to: Bridge End
Set Object (55) name to: Waterfall
Set Object (56) name to: Spiral Path
Set Object (57) name to: Flicky
Set Object (58) name to: Ricky
Set Object (59) name to: Coconuts
Set Object (60) name to: Coconut
Set Object (61) name to: Masher
Set Object (62) name to: Buzzer
Set Object (63) name to: Buzzer Shot
Set Object (64) name to: Bee
Set Object (65) name to: Bee Shot
Set Object (66) name to: Snail
Set Object (67) name to: Object Activator
Set Object (68) name to: Eggman
Set Object (69) name to: Eggman Car
Set Object (70) name to: Eggman Wheel
Set Object (71) name to: Eggman Drill
Set Object (72) name to: Exhaust Puff
Set Object (73) name to: Burning Log
Loaded Data File 'Bytecode/Zone01.bin'
Loaded File 'Data/Scripts/EHZ/EHZSetup.txt'
Loaded File 'Data/Scripts/EHZ/FPlatform.txt'
Loaded File 'Data/Scripts/EHZ/HPlatform.txt'
Loaded File 'Data/Scripts/EHZ/VPlatform.txt'
Loaded File 'Data/Scripts/EHZ/VPlatform2.txt'
Loaded File 'Data/Scripts/EHZ/Bridge.txt'
Loaded File 'Data/Scripts/EHZ/BridgeEnd.txt'
Loaded File 'Data/Scripts/EHZ/Waterfall.txt'
Loaded File 'Data/Scripts/EHZ/SpiralPath.txt'
Loaded File 'Data/Scripts/Animals/Flicky.txt'
Loaded File 'Data/Scripts/Animals/Ricky.txt'
Loaded File 'Data/Scripts/Enemies/Coconuts.txt'
Loaded File 'Data/Scripts/Enemies/Coconut.txt'
Loaded File 'Data/Scripts/Enemies/Masher.txt'
Loaded File 'Data/Scripts/Enemies/Buzzer.txt'
Loaded File 'Data/Scripts/Enemies/BuzzerShot.txt'
Loaded File 'Data/Scripts/Enemies/Bee.txt'
Loaded File 'Data/Scripts/Enemies/BeeShot.txt'
Loaded File 'Data/Scripts/Enemies/Snail.txt'
Loaded File 'Data/Scripts/EHZ/ObjectActivator.txt'
Loaded File 'Data/Scripts/EHZ/Eggman.txt'
Loaded File 'Data/Scripts/EHZ/EggmanCar.txt'
Loaded File 'Data/Scripts/EHZ/EggmanWheel.txt'
Loaded File 'Data/Scripts/EHZ/EggmanDrill.txt'
Loaded File 'Data/Scripts/EHZ/ExhaustPuff.txt'
Loaded File 'Data/Scripts/EHZ/BurningLog.txt'
Loaded Data File 'Data/Stages/Zone01/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone01/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone01/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act1.bin'
Crowd Control Main Player Script Loaded.
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Sprites/Players/Sonic4.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded Data File 'Data/Sprites/Players/Tails3.gif'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded Data File 'Data/Sprites/Global/Items.gif'
Loaded Data File 'Data/Sprites/Global/Items2.gif'
Loaded Data File 'Data/Sprites/Global/Items3.gif'
Loaded File 'Data/Sprites/GHZ/Objects.gif'
Loaded Data File 'Data/Sprites/MBZ/Objects.gif'
Loaded Data File 'Data/Sprites/CPZ/Objects.gif'
Loaded Data File 'Data/Sprites/EHZ/Objects.gif'
Loaded Data File 'Data/Music/EmeraldHill.ogg'
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loading Scene Regular Stages - CHEMICAL PLANT ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone02/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Spikes
Set Object (18) name to: Star Post
Set Object (19) name to: Smoke Puff
Set Object (20) name to: Dust Puff
Set Object (21) name to: Sign Post
Set Object (22) name to: Animal Prison
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Insta Shield
Set Object (26) name to: Bubble Shield
Set Object (27) name to: Fire Shield
Set Object (28) name to: LightningShield
Set Object (29) name to: Lightning Spark
Set Object (30) name to: Invincibility
Set Object (31) name to: Super Spark
Set Object (32) name to: Y Bound Adjust
Set Object (33) name to: Object Score
Set Object (34) name to: Music Event
Set Object (35) name to: Plane Sw H
Set Object (36) name to: Plane Sw V
Set Object (37) name to: VS Game
Set Object (38) name to: Invisible Block
Set Object (39) name to: Springboard
Set Object (40) name to: MotobugEX
Set Object (41) name to: MotobugExhaust
Set Object (42) name to: Asteron
Set Object (43) name to: AsteronSpike
Set Object (44) name to: Ball
Set Object (45) name to: ChemicalDrop
Set Object (46) name to: ChemicalSplash
Set Object (47) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2495
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/StarPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/2PVS/VSGame.txt'
Loaded File 'Data/Scripts/Global/InvisibleBlock.txt'
Loaded File 'Data/Scripts/Global/Springboard.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (40) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (41) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (42) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (43) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (44) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (45) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (46) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (47) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone02/StageConfig.bin'
Set SFX (45) name to: Water Splash
Set SFX (46) name to: Drown Alert
Set SFX (47) name to: Drowning
Set SFX (48) name to: Breathing
Set SFX (49) name to: Chemical Jump
Set SFX (50) name to: Chemical Splash
Set SFX (51) name to: Block Break
Set SFX (52) name to: Boss Hit
Set SFX (53) name to: Explosion 2
Loaded Data File 'Data/SoundFX/Stage/WaterSplash.wav'
Loaded Data File 'Data/SoundFX/Stage/DrownAlert.wav'
Loaded Data File 'Data/SoundFX/Stage/Drowning.wav'
Loaded Data File 'Data/SoundFX/Stage/Breathing.wav'
Loaded Data File 'Data/SoundFX/Stage/ChemJump.wav'
Loaded Data File 'Data/SoundFX/Stage/ChemSplash.wav'
Loaded Data File 'Data/SoundFX/Stage/BlockBreak.wav'
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/Explosion2.wav'
Set Object (48) name to: CPZ Setup
Set Object (49) name to: Water
Set Object (50) name to: Air Bubble
Set Object (51) name to: Air Bubbler
Set Object (52) name to: Countdown Bubble
Set Object (53) name to: Locky
Set Object (54) name to: Pocky
Set Object (55) name to: H Platform
Set Object (56) name to: V Platform
Set Object (57) name to: Rotating Stair
Set Object (58) name to: Break Block
Set Object (59) name to: Staircase
Set Object (60) name to: Speed Booster
Set Object (61) name to: Tipping Floor
Set Object (62) name to: Tube Spring
Set Object (63) name to: Chemical Ball
Set Object (64) name to: Transport Tube
Set Object (65) name to: V Platform 2
Set Object (66) name to: Rotate Platform
Set Object (67) name to: Bumping Platform
Set Object (68) name to: One Way Door
Set Object (69) name to: Spiny Floor
Set Object (70) name to: Spiny Wall
Set Object (71) name to: Spiny Shot
Set Object (72) name to: Grabber
Set Object (73) name to: Grabber Shot
Set Object (74) name to: Bubblers Mother
Set Object (75) name to: Bubbler
Set Object (76) name to: Accessory
Set Object (77) name to: Fireball
Set Object (78) name to: Eggman
Set Object (79) name to: Chemical Dropper
Set Object (80) name to: Chemical Drop
Set Object (81) name to: Chemical Splash
Set Object (82) name to: Water Splash
Set Object (83) name to: Ball
Loaded Data File 'Bytecode/Zone02.bin'
Loaded File 'Data/Scripts/CPZ/CPZSetup.txt'
Loaded File 'Data/Scripts/CPZ/Water.txt'
Loaded File 'Data/Scripts/CPZ/AirBubble.txt'
Loaded File 'Data/Scripts/CPZ/AirBubbler.txt'
Loaded File 'Data/Scripts/CPZ/CountdownBubble.txt'
Loaded File 'Data/Scripts/Animals/Locky.txt'
Loaded File 'Data/Scripts/Animals/Pocky.txt'
Loaded File 'Data/Scripts/CPZ/HPlatform.txt'
Loaded File 'Data/Scripts/CPZ/VPlatform.txt'
Loaded File 'Data/Scripts/CPZ/RotatingStair.txt'
Loaded File 'Data/Scripts/CPZ/BreakBlock.txt'
Loaded File 'Data/Scripts/CPZ/Staircase.txt'
Loaded File 'Data/Scripts/CPZ/SpeedBooster.txt'
Loaded File 'Data/Scripts/CPZ/TippingFloor.txt'
Loaded File 'Data/Scripts/CPZ/TubeSpring.txt'
Loaded File 'Data/Scripts/CPZ/ChemicalBall.txt'
Loaded File 'Data/Scripts/CPZ/TransportTube.txt'
Loaded File 'Data/Scripts/CPZ/VPlatform2.txt'
Loaded File 'Data/Scripts/CPZ/RotatePlatform.txt'
Loaded File 'Data/Scripts/CPZ/BumpingPlatform.txt'
Loaded File 'Data/Scripts/CPZ/OneWayDoor.txt'
Loaded File 'Data/Scripts/Enemies/SpinyFloor.txt'
Loaded File 'Data/Scripts/Enemies/SpinyWall.txt'
Loaded File 'Data/Scripts/Enemies/SpinyShot.txt'
Loaded File 'Data/Scripts/Enemies/Grabber.txt'
Loaded File 'Data/Scripts/Enemies/GrabberShot.txt'
Loaded File 'Data/Scripts/Enemies/BubblersMother.txt'
Loaded File 'Data/Scripts/Enemies/Bubbler.txt'
Loaded File 'Data/Scripts/CPZ/Accessory.txt'
Loaded File 'Data/Scripts/CPZ/Fireball.txt'
Loaded File 'Data/Scripts/CPZ/Eggman.txt'
Loaded File 'Data/Scripts/CPZ/EggmanChemicalDropper.txt'
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Loaded File 'Data/Scripts/CPZ/WaterSplash.txt'
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Loaded Data File 'Data/Stages/Zone02/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone02/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone02/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone02/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone02/Act1.bin'
Crowd Control Main Player Script Loaded.
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Sprites/Players/Sonic4.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded Data File 'Data/Sprites/Players/Tails3.gif'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded Data File 'Data/Sprites/Global/Items.gif'
Loaded Data File 'Data/Sprites/Global/Items2.gif'
Loaded Data File 'Data/Sprites/Global/Items3.gif'
Loaded File 'Data/Sprites/GHZ/Objects.gif'
Loaded Data File 'Data/Sprites/MBZ/Objects.gif'
Loaded Data File 'Data/Sprites/CPZ/Objects.gif'
Loaded Data File 'Data/Palettes/CPZ_WaterPal.act'
Loaded Data File 'Data/Palettes/ElectricFlash.act'
Loaded Data File 'Data/Sprites/CPZ/Objects2.gif'
Loaded Data File 'Data/Sprites/CPZ/Objects3.gif'
Loaded Data File 'Data/Sprites/Global/EggMobile.gif'
Loaded Data File 'Data/Music/ChemicalPlant.ogg'
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loading Scene Regular Stages - EMERALD HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Spikes
Set Object (18) name to: Star Post
Set Object (19) name to: Smoke Puff
Set Object (20) name to: Dust Puff
Set Object (21) name to: Sign Post
Set Object (22) name to: Animal Prison
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Insta Shield
Set Object (26) name to: Bubble Shield
Set Object (27) name to: Fire Shield
Set Object (28) name to: LightningShield
Set Object (29) name to: Lightning Spark
Set Object (30) name to: Invincibility
Set Object (31) name to: Super Spark
Set Object (32) name to: Y Bound Adjust
Set Object (33) name to: Object Score
Set Object (34) name to: Music Event
Set Object (35) name to: Plane Sw H
Set Object (36) name to: Plane Sw V
Set Object (37) name to: VS Game
Set Object (38) name to: Invisible Block
Set Object (39) name to: Springboard
Set Object (40) name to: MotobugEX
Set Object (41) name to: MotobugExhaust
Set Object (42) name to: Asteron
Set Object (43) name to: AsteronSpike
Set Object (44) name to: Ball
Set Object (45) name to: ChemicalDrop
Set Object (46) name to: ChemicalSplash
Set Object (47) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2495
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/StarPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/2PVS/VSGame.txt'
Loaded File 'Data/Scripts/Global/InvisibleBlock.txt'
Loaded File 'Data/Scripts/Global/Springboard.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (40) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (41) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (42) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (43) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (44) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (45) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (46) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (47) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Set SFX (45) name to: Boss Hit
Set SFX (46) name to: Helicopter
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/Helicopter.wav'
Set Object (48) name to: EHZ Setup
Set Object (49) name to: Fall Platform
Set Object (50) name to: H Platform
Set Object (51) name to: V Platform
Set Object (52) name to: V Platform 2
Set Object (53) name to: Bridge
Set Object (54) name to: Bridge End
Set Object (55) name to: Waterfall
Set Object (56) name to: Spiral Path
Set Object (57) name to: Flicky
Set Object (58) name to: Ricky
Set Object (59) name to: Coconuts
Set Object (60) name to: Coconut
Set Object (61) name to: Masher
Set Object (62) name to: Buzzer
Set Object (63) name to: Buzzer Shot
Set Object (64) name to: Bee
Set Object (65) name to: Bee Shot
Set Object (66) name to: Snail
Set Object (67) name to: Object Activator
Set Object (68) name to: Eggman
Set Object (69) name to: Eggman Car
Set Object (70) name to: Eggman Wheel
Set Object (71) name to: Eggman Drill
Set Object (72) name to: Exhaust Puff
Set Object (73) name to: Burning Log
Loaded Data File 'Bytecode/Zone01.bin'
Loaded File 'Data/Scripts/EHZ/EHZSetup.txt'
Loaded File 'Data/Scripts/EHZ/FPlatform.txt'
Loaded File 'Data/Scripts/EHZ/HPlatform.txt'
Loaded File 'Data/Scripts/EHZ/VPlatform.txt'
Loaded File 'Data/Scripts/EHZ/VPlatform2.txt'
Loaded File 'Data/Scripts/EHZ/Bridge.txt'
Loaded File 'Data/Scripts/EHZ/BridgeEnd.txt'
Loaded File 'Data/Scripts/EHZ/Waterfall.txt'
Loaded File 'Data/Scripts/EHZ/SpiralPath.txt'
Loaded File 'Data/Scripts/Animals/Flicky.txt'
Loaded File 'Data/Scripts/Animals/Ricky.txt'
Loaded File 'Data/Scripts/Enemies/Coconuts.txt'
Loaded File 'Data/Scripts/Enemies/Coconut.txt'
Loaded File 'Data/Scripts/Enemies/Masher.txt'
Loaded File 'Data/Scripts/Enemies/Buzzer.txt'
Loaded File 'Data/Scripts/Enemies/BuzzerShot.txt'
Loaded File 'Data/Scripts/Enemies/Bee.txt'
Loaded File 'Data/Scripts/Enemies/BeeShot.txt'
Loaded File 'Data/Scripts/Enemies/Snail.txt'
Loaded File 'Data/Scripts/EHZ/ObjectActivator.txt'
Loaded File 'Data/Scripts/EHZ/Eggman.txt'
Loaded File 'Data/Scripts/EHZ/EggmanCar.txt'
Loaded File 'Data/Scripts/EHZ/EggmanWheel.txt'
Loaded File 'Data/Scripts/EHZ/EggmanDrill.txt'
Loaded File 'Data/Scripts/EHZ/ExhaustPuff.txt'
Loaded File 'Data/Scripts/EHZ/BurningLog.txt'
Loaded Data File 'Data/Stages/Zone01/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone01/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone01/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act1.bin'
Crowd Control Main Player Script Loaded.
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Sprites/Players/Sonic4.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded Data File 'Data/Sprites/Players/Tails3.gif'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded Data File 'Data/Sprites/Global/Items.gif'
Loaded Data File 'Data/Sprites/Global/Items2.gif'
Loaded Data File 'Data/Sprites/Global/Items3.gif'
Loaded File 'Data/Sprites/GHZ/Objects.gif'
Loaded Data File 'Data/Sprites/MBZ/Objects.gif'
Loaded Data File 'Data/Sprites/CPZ/Objects.gif'
Loaded Data File 'Data/Sprites/EHZ/Objects.gif'
Loaded Data File 'Data/Music/EmeraldHill.ogg'
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Loaded Data File 'Data/Music/EmeraldHill_F.ogg'
Loaded Data File 'Data/Music/Invincibility_F.ogg'
Loaded Data File 'Data/Music/Invincibility.ogg'
Loaded Data File 'Data/Music/EmeraldHill.ogg'
Loaded Data File 'Data/Music/Super.ogg'
Loaded Data File 'Data/Music/EmeraldHill.ogg'
Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 0 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Star Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Set SFX (41) name to: Teleport
Set SFX (42) name to: Sign Post 2P
Set SFX (43) name to: Continue
Loaded Data File 'Data/SoundFX/Global/Jump.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Skidding.ogg'
Loaded Data File 'Data/SoundFX/Global/LoseRings.ogg'
Loaded Data File 'Data/SoundFX/Global/Hurt.ogg'
Loaded Data File 'Data/SoundFX/Global/Charge.ogg'
Loaded Data File 'Data/SoundFX/Global/Release.ogg'
Loaded Data File 'Data/SoundFX/Global/Destroy.ogg'
Loaded Data File 'Data/SoundFX/Global/StarPost.ogg'
Loaded Data File 'Data/SoundFX/Global/BlueShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Spring.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.ogg'
Loaded Data File 'Data/SoundFX/Global/Explosion.ogg'
Loaded Data File 'Data/SoundFX/Global/Rolling.ogg'
Loaded Data File 'Data/SoundFX/Global/Flying.ogg'
Loaded Data File 'Data/SoundFX/Global/Tired.ogg'
Loaded Data File 'Data/SoundFX/Global/MenuButton.ogg'
Loaded Data File 'Data/SoundFX/Global/Select.ogg'
Loaded Data File 'Data/SoundFX/Global/BackButton.ogg'
Loaded Data File 'Data/SoundFX/Global/1Up.ogg'
Loaded Data File 'Data/SoundFX/Global/Landing.ogg'
Loaded Data File 'Data/SoundFX/Global/Sliding.ogg'
Loaded Data File 'Data/SoundFX/Global/Catch.ogg'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.ogg'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.ogg'
Loaded Data File 'Data/SoundFX/Global/FireShield.ogg'
Loaded Data File 'Data/SoundFX/Global/FireDash.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningShield.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningJump.ogg'
Loaded Data File 'Data/SoundFX/Global/InstaShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Transform.ogg'
Loaded Data File 'Data/SoundFX/Global/Spike.ogg'
Loaded Data File 'Data/SoundFX/Global/Event.ogg'
Loaded Data File 'Data/SoundFX/Global/Resume.ogg'
Loaded Data File 'Data/SoundFX/Global/Teleport.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost2p.ogg'
Loaded Data File 'Data/SoundFX/Global/Continue.ogg'
Loaded File 'Data/Game/Game.xml'
Set SFX (44) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName26)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 0 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Star Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Set SFX (41) name to: Teleport
Set SFX (42) name to: Sign Post 2P
Set SFX (43) name to: Continue
Loaded Data File 'Data/SoundFX/Global/Jump.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Skidding.ogg'
Loaded Data File 'Data/SoundFX/Global/LoseRings.ogg'
Loaded Data File 'Data/SoundFX/Global/Hurt.ogg'
Loaded Data File 'Data/SoundFX/Global/Charge.ogg'
Loaded Data File 'Data/SoundFX/Global/Release.ogg'
Loaded Data File 'Data/SoundFX/Global/Destroy.ogg'
Loaded Data File 'Data/SoundFX/Global/StarPost.ogg'
Loaded Data File 'Data/SoundFX/Global/BlueShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Spring.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.ogg'
Loaded Data File 'Data/SoundFX/Global/Explosion.ogg'
Loaded Data File 'Data/SoundFX/Global/Rolling.ogg'
Loaded Data File 'Data/SoundFX/Global/Flying.ogg'
Loaded Data File 'Data/SoundFX/Global/Tired.ogg'
Loaded Data File 'Data/SoundFX/Global/MenuButton.ogg'
Loaded Data File 'Data/SoundFX/Global/Select.ogg'
Loaded Data File 'Data/SoundFX/Global/BackButton.ogg'
Loaded Data File 'Data/SoundFX/Global/1Up.ogg'
Loaded Data File 'Data/SoundFX/Global/Landing.ogg'
Loaded Data File 'Data/SoundFX/Global/Sliding.ogg'
Loaded Data File 'Data/SoundFX/Global/Catch.ogg'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.ogg'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.ogg'
Loaded Data File 'Data/SoundFX/Global/FireShield.ogg'
Loaded Data File 'Data/SoundFX/Global/FireDash.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningShield.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningJump.ogg'
Loaded Data File 'Data/SoundFX/Global/InstaShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Transform.ogg'
Loaded Data File 'Data/SoundFX/Global/Spike.ogg'
Loaded Data File 'Data/SoundFX/Global/Event.ogg'
Loaded Data File 'Data/SoundFX/Global/Resume.ogg'
Loaded Data File 'Data/SoundFX/Global/Teleport.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost2p.ogg'
Loaded Data File 'Data/SoundFX/Global/Continue.ogg'
Loaded File 'Data/Game/Game.xml'
Set SFX (44) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName26)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Could not open controller haptics...
SDL_GetError() -> Haptic: There are 0 haptic devices available
Loaded Data File 'Data/Game/Menu/SonicLogo.png'
Loaded Data File 'Data/Game/Menu/Intro.png'
Loaded Data File 'Data/Game/Models/Package_JP.png'
Loaded Data File 'Data/Game/Models/Intro.bin'
Loaded Data File 'Data/Game/Models/JPBox.bin'
Loaded Data File 'Data/Game/Models/JPCartridge.bin'
Loaded Data File 'Data/Game/Menu/Circle.png'
Loaded Data File 'Data/Game/Menu/BG1.png'
Loaded Data File 'Data/Game/Menu/ArrowButtons.png'
Loaded Data File 'Data/Game/Menu/Generic.png'
Loaded Data File 'Data/Game/Menu/PlayerSelect.png'
Loaded Data File 'Data/Game/Menu/SegaID.png'
Loaded Data File 'Data/Music/MenuIntro.ogg'
Attempting to show promo popup: "BootupPromo" (0)
Loaded Data File 'Data/Game/Models/BGCircle1.bin'
Loaded Data File 'Data/Game/Models/BGCircle2.bin'
Loaded Data File 'Data/Game/Models/BGLines.bin'
Loaded Data File 'Data/Game/Models/TimeAttack.bin'
Loaded Data File 'Data/Game/Models/2PVS.bin'
Loaded Data File 'Data/Game/Models/Achievements.bin'
Loaded Data File 'Data/Game/Models/Leaderboards.bin'
Loaded Data File 'Data/Game/Models/Options.bin'
Loaded Data File 'Data/Game/Models/BackArrow.bin'
Loaded Data File 'Data/Music/MainMenu.ogg'
Loaded Data File 'Data/Game/Menu/Symbols.png'
Loaded Data File 'Data/Game/Models/Button.bin'
Loaded Data File 'Data/Game/Models/ButtonH.bin'
Loaded Data File 'Data/Game/Models/Panel.bin'
Loading Scene Presentation Stages - TITLE SCREEN
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Set SFX (45) name to: Sega Chant
Set SFX (46) name to: Twinkle
Loaded Data File 'Data/SoundFX/Stage/Sega.wav'
Loaded Data File 'Data/SoundFX/Stage/Twinkle.wav'
Set Object (1) name to: Sega
Set Object (2) name to: ST Screen
Set Object (3) name to: ST Logo
Set Object (4) name to: K Logo
Set Object (5) name to: Twinkle Stars
Set Object (6) name to: Shooting Star
Set Object (7) name to: Start Message
Loaded Data File 'Bytecode/Title.bin'
Loaded File 'Data/Scripts/Title/Sega.txt'
Loaded File 'Data/Scripts/Title/STScreen.txt'
Loaded File 'Data/Scripts/Title/STLogo.txt'
Loaded File 'Data/Scripts/Title/KLogo.txt'
Loaded File 'Data/Scripts/Title/TinkleStars.txt'
Loaded File 'Data/Scripts/Title/ShootingStar.txt'
Loaded File 'Data/Scripts/Title/Start.txt'
Loaded Data File 'Data/Stages/Title/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Title/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Title/Backgrounds.bin'
Loaded Data File 'Data/Stages/Title/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Title/Act1.bin'
Loaded File 'Data/Sprites/Title/Title.gif'
Loaded Data File 'Data/Music/Titlescreen.ogg'
Loading Scene Regular Stages - EMERALD HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Spikes
Set Object (18) name to: Star Post
Set Object (19) name to: Smoke Puff
Set Object (20) name to: Dust Puff
Set Object (21) name to: Sign Post
Set Object (22) name to: Animal Prison
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Insta Shield
Set Object (26) name to: Bubble Shield
Set Object (27) name to: Fire Shield
Set Object (28) name to: LightningShield
Set Object (29) name to: Lightning Spark
Set Object (30) name to: Invincibility
Set Object (31) name to: Super Spark
Set Object (32) name to: Y Bound Adjust
Set Object (33) name to: Object Score
Set Object (34) name to: Music Event
Set Object (35) name to: Plane Sw H
Set Object (36) name to: Plane Sw V
Set Object (37) name to: VS Game
Set Object (38) name to: Invisible Block
Set Object (39) name to: Springboard
Set Object (40) name to: MotobugEX
Set Object (41) name to: MotobugExhaust
Set Object (42) name to: Asteron
Set Object (43) name to: AsteronSpike
Set Object (44) name to: Ball
Set Object (45) name to: ChemicalDrop
Set Object (46) name to: ChemicalSplash
Set Object (47) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2495
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/StarPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/2PVS/VSGame.txt'
Loaded File 'Data/Scripts/Global/InvisibleBlock.txt'
Loaded File 'Data/Scripts/Global/Springboard.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (40) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (41) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (42) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (43) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (44) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (45) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (46) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (47) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Set SFX (45) name to: Boss Hit
Set SFX (46) name to: Helicopter
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/Helicopter.wav'
Set Object (48) name to: EHZ Setup
Set Object (49) name to: Fall Platform
Set Object (50) name to: H Platform
Set Object (51) name to: V Platform
Set Object (52) name to: V Platform 2
Set Object (53) name to: Bridge
Set Object (54) name to: Bridge End
Set Object (55) name to: Waterfall
Set Object (56) name to: Spiral Path
Set Object (57) name to: Flicky
Set Object (58) name to: Ricky
Set Object (59) name to: Coconuts
Set Object (60) name to: Coconut
Set Object (61) name to: Masher
Set Object (62) name to: Buzzer
Set Object (63) name to: Buzzer Shot
Set Object (64) name to: Bee
Set Object (65) name to: Bee Shot
Set Object (66) name to: Snail
Set Object (67) name to: Object Activator
Set Object (68) name to: Eggman
Set Object (69) name to: Eggman Car
Set Object (70) name to: Eggman Wheel
Set Object (71) name to: Eggman Drill
Set Object (72) name to: Exhaust Puff
Set Object (73) name to: Burning Log
Loaded Data File 'Bytecode/Zone01.bin'
Loaded File 'Data/Scripts/EHZ/EHZSetup.txt'
Loaded File 'Data/Scripts/EHZ/FPlatform.txt'
Loaded File 'Data/Scripts/EHZ/HPlatform.txt'
Loaded File 'Data/Scripts/EHZ/VPlatform.txt'
Loaded File 'Data/Scripts/EHZ/VPlatform2.txt'
Loaded File 'Data/Scripts/EHZ/Bridge.txt'
Loaded File 'Data/Scripts/EHZ/BridgeEnd.txt'
Loaded File 'Data/Scripts/EHZ/Waterfall.txt'
Loaded File 'Data/Scripts/EHZ/SpiralPath.txt'
Loaded File 'Data/Scripts/Animals/Flicky.txt'
Loaded File 'Data/Scripts/Animals/Ricky.txt'
Loaded File 'Data/Scripts/Enemies/Coconuts.txt'
Loaded File 'Data/Scripts/Enemies/Coconut.txt'
Loaded File 'Data/Scripts/Enemies/Masher.txt'
Loaded File 'Data/Scripts/Enemies/Buzzer.txt'
Loaded File 'Data/Scripts/Enemies/BuzzerShot.txt'
Loaded File 'Data/Scripts/Enemies/Bee.txt'
Loaded File 'Data/Scripts/Enemies/BeeShot.txt'
Loaded File 'Data/Scripts/Enemies/Snail.txt'
Loaded File 'Data/Scripts/EHZ/ObjectActivator.txt'
Loaded File 'Data/Scripts/EHZ/Eggman.txt'
Loaded File 'Data/Scripts/EHZ/EggmanCar.txt'
Loaded File 'Data/Scripts/EHZ/EggmanWheel.txt'
Loaded File 'Data/Scripts/EHZ/EggmanDrill.txt'
Loaded File 'Data/Scripts/EHZ/ExhaustPuff.txt'
Loaded File 'Data/Scripts/EHZ/BurningLog.txt'
Loaded Data File 'Data/Stages/Zone01/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone01/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone01/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act1.bin'
Crowd Control Main Player Script Loaded.
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Sprites/Players/Sonic4.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded Data File 'Data/Sprites/Global/Items.gif'
Loaded Data File 'Data/Sprites/Global/Items2.gif'
Loaded Data File 'Data/Sprites/Global/Items3.gif'
Loaded File 'Data/Sprites/GHZ/Objects.gif'
Loaded Data File 'Data/Sprites/MBZ/Objects.gif'
Loaded Data File 'Data/Sprites/CPZ/Objects.gif'
Loaded Data File 'Data/Sprites/EHZ/Objects.gif'
Loaded Data File 'Data/Music/EmeraldHill.ogg'
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Achieved achievement: Early Bird Special (100)!
Loaded Data File 'Data/Music/EmeraldHill_F.ogg'
Loaded Data File 'Data/Music/EmeraldHill.ogg'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded Data File 'Data/Sprites/Players/Tails3.gif'
Loaded Data File 'Data/Music/Super.ogg'
Loaded Data File 'Data/Music/EmeraldHill.ogg'
Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 1 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Star Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Set SFX (41) name to: Teleport
Set SFX (42) name to: Sign Post 2P
Set SFX (43) name to: Continue
Loaded Data File 'Data/SoundFX/Global/Jump.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Skidding.ogg'
Loaded Data File 'Data/SoundFX/Global/LoseRings.ogg'
Loaded Data File 'Data/SoundFX/Global/Hurt.ogg'
Loaded Data File 'Data/SoundFX/Global/Charge.ogg'
Loaded Data File 'Data/SoundFX/Global/Release.ogg'
Loaded Data File 'Data/SoundFX/Global/Destroy.ogg'
Loaded Data File 'Data/SoundFX/Global/StarPost.ogg'
Loaded Data File 'Data/SoundFX/Global/BlueShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Spring.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.ogg'
Loaded Data File 'Data/SoundFX/Global/Explosion.ogg'
Loaded Data File 'Data/SoundFX/Global/Rolling.ogg'
Loaded Data File 'Data/SoundFX/Global/Flying.ogg'
Loaded Data File 'Data/SoundFX/Global/Tired.ogg'
Loaded Data File 'Data/SoundFX/Global/MenuButton.ogg'
Loaded Data File 'Data/SoundFX/Global/Select.ogg'
Loaded Data File 'Data/SoundFX/Global/BackButton.ogg'
Loaded Data File 'Data/SoundFX/Global/1Up.ogg'
Loaded Data File 'Data/SoundFX/Global/Landing.ogg'
Loaded Data File 'Data/SoundFX/Global/Sliding.ogg'
Loaded Data File 'Data/SoundFX/Global/Catch.ogg'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.ogg'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.ogg'
Loaded Data File 'Data/SoundFX/Global/FireShield.ogg'
Loaded Data File 'Data/SoundFX/Global/FireDash.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningShield.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningJump.ogg'
Loaded Data File 'Data/SoundFX/Global/InstaShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Transform.ogg'
Loaded Data File 'Data/SoundFX/Global/Spike.ogg'
Loaded Data File 'Data/SoundFX/Global/Event.ogg'
Loaded Data File 'Data/SoundFX/Global/Resume.ogg'
Loaded Data File 'Data/SoundFX/Global/Teleport.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost2p.ogg'
Loaded Data File 'Data/SoundFX/Global/Continue.ogg'
Loaded File 'Data/Game/Game.xml'
Set SFX (44) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName26)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Data/Game/Menu/SonicLogo.png'
Loaded Data File 'Data/Game/Menu/Intro.png'
Loaded Data File 'Data/Game/Models/Package_JP.png'
Loaded Data File 'Data/Game/Models/Intro.bin'
Loaded Data File 'Data/Game/Models/JPBox.bin'
Loaded Data File 'Data/Game/Models/JPCartridge.bin'
Loaded Data File 'Data/Game/Menu/Circle.png'
Loaded Data File 'Data/Game/Menu/BG1.png'
Loaded Data File 'Data/Game/Menu/ArrowButtons.png'
Loaded Data File 'Data/Game/Menu/Generic.png'
Loaded Data File 'Data/Game/Menu/PlayerSelect.png'
Loaded Data File 'Data/Game/Menu/SegaID.png'
Loaded Data File 'Data/Music/MenuIntro.ogg'
Attempting to show promo popup: "BootupPromo" (0)
Loaded Data File 'Data/Game/Models/BGCircle1.bin'
Loaded Data File 'Data/Game/Models/BGCircle2.bin'
Loaded Data File 'Data/Game/Models/BGLines.bin'
Loaded Data File 'Data/Game/Models/TimeAttack.bin'
Loaded Data File 'Data/Game/Models/2PVS.bin'
Loaded Data File 'Data/Game/Models/Achievements.bin'
Loaded Data File 'Data/Game/Models/Leaderboards.bin'
Loaded Data File 'Data/Game/Models/Options.bin'
Loaded Data File 'Data/Game/Models/BackArrow.bin'
Loaded Data File 'Data/Music/MainMenu.ogg'
Loaded Data File 'Data/Game/Menu/Symbols.png'
Loaded Data File 'Data/Game/Models/Button.bin'
Loaded Data File 'Data/Game/Models/ButtonH.bin'
Loaded Data File 'Data/Game/Models/Panel.bin'
Loading Scene Presentation Stages - TITLE SCREEN
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Set SFX (45) name to: Sega Chant
Set SFX (46) name to: Twinkle
Loaded Data File 'Data/SoundFX/Stage/Sega.wav'
Loaded Data File 'Data/SoundFX/Stage/Twinkle.wav'
Set Object (1) name to: Sega
Set Object (2) name to: ST Screen
Set Object (3) name to: ST Logo
Set Object (4) name to: K Logo
Set Object (5) name to: Twinkle Stars
Set Object (6) name to: Shooting Star
Set Object (7) name to: Start Message
Loaded Data File 'Bytecode/Title.bin'
Loaded File 'Data/Scripts/Title/Sega.txt'
Loaded File 'Data/Scripts/Title/STScreen.txt'
Loaded File 'Data/Scripts/Title/STLogo.txt'
Loaded File 'Data/Scripts/Title/KLogo.txt'
Loaded File 'Data/Scripts/Title/TinkleStars.txt'
Loaded File 'Data/Scripts/Title/ShootingStar.txt'
Loaded File 'Data/Scripts/Title/Start.txt'
Loaded Data File 'Data/Stages/Title/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Title/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Title/Backgrounds.bin'
Loaded Data File 'Data/Stages/Title/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Title/Act1.bin'
Loaded File 'Data/Sprites/Title/Title.gif'
Loaded Data File 'Data/Music/Titlescreen.ogg'
Loading Scene Regular Stages - EMERALD HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Spikes
Set Object (18) name to: Star Post
Set Object (19) name to: Smoke Puff
Set Object (20) name to: Dust Puff
Set Object (21) name to: Sign Post
Set Object (22) name to: Animal Prison
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Insta Shield
Set Object (26) name to: Bubble Shield
Set Object (27) name to: Fire Shield
Set Object (28) name to: LightningShield
Set Object (29) name to: Lightning Spark
Set Object (30) name to: Invincibility
Set Object (31) name to: Super Spark
Set Object (32) name to: Y Bound Adjust
Set Object (33) name to: Object Score
Set Object (34) name to: Music Event
Set Object (35) name to: Plane Sw H
Set Object (36) name to: Plane Sw V
Set Object (37) name to: VS Game
Set Object (38) name to: Invisible Block
Set Object (39) name to: Springboard
Set Object (40) name to: MotobugEX
Set Object (41) name to: MotobugExhaust
Set Object (42) name to: Asteron
Set Object (43) name to: AsteronSpike
Set Object (44) name to: Ball
Set Object (45) name to: ChemicalDrop
Set Object (46) name to: ChemicalSplash
Set Object (47) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2495
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 1 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Star Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Set SFX (41) name to: Teleport
Set SFX (42) name to: Sign Post 2P
Set SFX (43) name to: Continue
Loaded Data File 'Data/SoundFX/Global/Jump.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Skidding.ogg'
Loaded Data File 'Data/SoundFX/Global/LoseRings.ogg'
Loaded Data File 'Data/SoundFX/Global/Hurt.ogg'
Loaded Data File 'Data/SoundFX/Global/Charge.ogg'
Loaded Data File 'Data/SoundFX/Global/Release.ogg'
Loaded Data File 'Data/SoundFX/Global/Destroy.ogg'
Loaded Data File 'Data/SoundFX/Global/StarPost.ogg'
Loaded Data File 'Data/SoundFX/Global/BlueShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Spring.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.ogg'
Loaded Data File 'Data/SoundFX/Global/Explosion.ogg'
Loaded Data File 'Data/SoundFX/Global/Rolling.ogg'
Loaded Data File 'Data/SoundFX/Global/Flying.ogg'
Loaded Data File 'Data/SoundFX/Global/Tired.ogg'
Loaded Data File 'Data/SoundFX/Global/MenuButton.ogg'
Loaded Data File 'Data/SoundFX/Global/Select.ogg'
Loaded Data File 'Data/SoundFX/Global/BackButton.ogg'
Loaded Data File 'Data/SoundFX/Global/1Up.ogg'
Loaded Data File 'Data/SoundFX/Global/Landing.ogg'
Loaded Data File 'Data/SoundFX/Global/Sliding.ogg'
Loaded Data File 'Data/SoundFX/Global/Catch.ogg'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.ogg'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.ogg'
Loaded Data File 'Data/SoundFX/Global/FireShield.ogg'
Loaded Data File 'Data/SoundFX/Global/FireDash.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningShield.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningJump.ogg'
Loaded Data File 'Data/SoundFX/Global/InstaShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Transform.ogg'
Loaded Data File 'Data/SoundFX/Global/Spike.ogg'
Loaded Data File 'Data/SoundFX/Global/Event.ogg'
Loaded Data File 'Data/SoundFX/Global/Resume.ogg'
Loaded Data File 'Data/SoundFX/Global/Teleport.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost2p.ogg'
Loaded Data File 'Data/SoundFX/Global/Continue.ogg'
Loaded File 'Data/Game/Game.xml'
Set SFX (44) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName26)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Data/Game/Menu/SonicLogo.png'
Loaded Data File 'Data/Game/Menu/Intro.png'
Loaded Data File 'Data/Game/Models/Package_JP.png'
Loaded Data File 'Data/Game/Models/Intro.bin'
Loaded Data File 'Data/Game/Models/JPBox.bin'
Loaded Data File 'Data/Game/Models/JPCartridge.bin'
Loaded Data File 'Data/Game/Menu/Circle.png'
Loaded Data File 'Data/Game/Menu/BG1.png'
Loaded Data File 'Data/Game/Menu/ArrowButtons.png'
Loaded Data File 'Data/Game/Menu/Generic.png'
Loaded Data File 'Data/Game/Menu/PlayerSelect.png'
Loaded Data File 'Data/Game/Menu/SegaID.png'
Loaded Data File 'Data/Music/MenuIntro.ogg'
Attempting to show promo popup: "BootupPromo" (0)
Loaded Data File 'Data/Game/Models/BGCircle1.bin'
Loaded Data File 'Data/Game/Models/BGCircle2.bin'
Loaded Data File 'Data/Game/Models/BGLines.bin'
Loaded Data File 'Data/Game/Models/TimeAttack.bin'
Loaded Data File 'Data/Game/Models/2PVS.bin'
Loaded Data File 'Data/Game/Models/Achievements.bin'
Loaded Data File 'Data/Game/Models/Leaderboards.bin'
Loaded Data File 'Data/Game/Models/Options.bin'
Loaded Data File 'Data/Game/Models/BackArrow.bin'
Loaded Data File 'Data/Music/MainMenu.ogg'
Loaded Data File 'Data/Game/Menu/Symbols.png'
Loaded Data File 'Data/Game/Models/Button.bin'
Loaded Data File 'Data/Game/Models/ButtonH.bin'
Loaded Data File 'Data/Game/Models/Panel.bin'
Loading Scene Presentation Stages - TITLE SCREEN
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Set SFX (45) name to: Sega Chant
Set SFX (46) name to: Twinkle
Loaded Data File 'Data/SoundFX/Stage/Sega.wav'
Loaded Data File 'Data/SoundFX/Stage/Twinkle.wav'
Set Object (1) name to: Sega
Set Object (2) name to: ST Screen
Set Object (3) name to: ST Logo
Set Object (4) name to: K Logo
Set Object (5) name to: Twinkle Stars
Set Object (6) name to: Shooting Star
Set Object (7) name to: Start Message
Loaded Data File 'Bytecode/Title.bin'
Loaded File 'Data/Scripts/Title/Sega.txt'
Loaded File 'Data/Scripts/Title/STScreen.txt'
Loaded File 'Data/Scripts/Title/STLogo.txt'
Loaded File 'Data/Scripts/Title/KLogo.txt'
Loaded File 'Data/Scripts/Title/TinkleStars.txt'
Loaded File 'Data/Scripts/Title/ShootingStar.txt'
Loaded File 'Data/Scripts/Title/Start.txt'
Loaded Data File 'Data/Stages/Title/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Title/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Title/Backgrounds.bin'
Loaded Data File 'Data/Stages/Title/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Title/Act1.bin'
Loaded File 'Data/Sprites/Title/Title.gif'
Loaded Data File 'Data/Music/Titlescreen.ogg'
Loading Scene Regular Stages - EMERALD HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Spikes
Set Object (18) name to: Star Post
Set Object (19) name to: Smoke Puff
Set Object (20) name to: Dust Puff
Set Object (21) name to: Sign Post
Set Object (22) name to: Animal Prison
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Insta Shield
Set Object (26) name to: Bubble Shield
Set Object (27) name to: Fire Shield
Set Object (28) name to: LightningShield
Set Object (29) name to: Lightning Spark
Set Object (30) name to: Invincibility
Set Object (31) name to: Super Spark
Set Object (32) name to: Y Bound Adjust
Set Object (33) name to: Object Score
Set Object (34) name to: Music Event
Set Object (35) name to: Plane Sw H
Set Object (36) name to: Plane Sw V
Set Object (37) name to: VS Game
Set Object (38) name to: Invisible Block
Set Object (39) name to: Springboard
Set Object (40) name to: MotobugEX
Set Object (41) name to: MotobugExhaust
Set Object (42) name to: Asteron
Set Object (43) name to: AsteronSpike
Set Object (44) name to: Ball
Set Object (45) name to: ChemicalDrop
Set Object (46) name to: ChemicalSplash
Set Object (47) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2495
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loading Scene Regular Stages - EMERALD HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Spikes
Set Object (18) name to: Star Post
Set Object (19) name to: Smoke Puff
Set Object (20) name to: Dust Puff
Set Object (21) name to: Sign Post
Set Object (22) name to: Animal Prison
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Insta Shield
Set Object (26) name to: Bubble Shield
Set Object (27) name to: Fire Shield
Set Object (28) name to: LightningShield
Set Object (29) name to: Lightning Spark
Set Object (30) name to: Invincibility
Set Object (31) name to: Super Spark
Set Object (32) name to: Y Bound Adjust
Set Object (33) name to: Object Score
Set Object (34) name to: Music Event
Set Object (35) name to: Plane Sw H
Set Object (36) name to: Plane Sw V
Set Object (37) name to: VS Game
Set Object (38) name to: Invisible Block
Set Object (39) name to: Springboard
Set Object (40) name to: MotobugEX
Set Object (41) name to: MotobugExhaust
Set Object (42) name to: Asteron
Set Object (43) name to: AsteronSpike
Set Object (44) name to: Ball
Set Object (45) name to: ChemicalDrop
Set Object (46) name to: ChemicalSplash
Set Object (47) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2495
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/StarPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/2PVS/VSGame.txt'
Loaded File 'Data/Scripts/Global/InvisibleBlock.txt'
Loaded File 'Data/Scripts/Global/Springboard.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (40) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (41) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (42) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (43) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (44) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (45) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (46) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (47) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Set SFX (45) name to: Boss Hit
Set SFX (46) name to: Helicopter
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/Helicopter.wav'
Set Object (48) name to: EHZ Setup
Set Object (49) name to: Fall Platform
Set Object (50) name to: H Platform
Set Object (51) name to: V Platform
Set Object (52) name to: V Platform 2
Set Object (53) name to: Bridge
Set Object (54) name to: Bridge End
Set Object (55) name to: Waterfall
Set Object (56) name to: Spiral Path
Set Object (57) name to: Flicky
Set Object (58) name to: Ricky
Set Object (59) name to: Coconuts
Set Object (60) name to: Coconut
Set Object (61) name to: Masher
Set Object (62) name to: Buzzer
Set Object (63) name to: Buzzer Shot
Set Object (64) name to: Bee
Set Object (65) name to: Bee Shot
Set Object (66) name to: Snail
Set Object (67) name to: Object Activator
Set Object (68) name to: Eggman
Set Object (69) name to: Eggman Car
Set Object (70) name to: Eggman Wheel
Set Object (71) name to: Eggman Drill
Set Object (72) name to: Exhaust Puff
Set Object (73) name to: Burning Log
Loaded Data File 'Bytecode/Zone01.bin'
Loaded File 'Data/Scripts/EHZ/EHZSetup.txt'
Loaded File 'Data/Scripts/EHZ/FPlatform.txt'
Loaded File 'Data/Scripts/EHZ/HPlatform.txt'
Loaded File 'Data/Scripts/EHZ/VPlatform.txt'
Loaded File 'Data/Scripts/EHZ/VPlatform2.txt'
Loaded File 'Data/Scripts/EHZ/Bridge.txt'
Loaded File 'Data/Scripts/EHZ/BridgeEnd.txt'
Loaded File 'Data/Scripts/EHZ/Waterfall.txt'
Loaded File 'Data/Scripts/EHZ/SpiralPath.txt'
Loaded File 'Data/Scripts/Animals/Flicky.txt'
Loaded File 'Data/Scripts/Animals/Ricky.txt'
Loaded File 'Data/Scripts/Enemies/Coconuts.txt'
Loaded File 'Data/Scripts/Enemies/Coconut.txt'
Loaded File 'Data/Scripts/Enemies/Masher.txt'
Loaded File 'Data/Scripts/Enemies/Buzzer.txt'
Loaded File 'Data/Scripts/Enemies/BuzzerShot.txt'
Loaded File 'Data/Scripts/Enemies/Bee.txt'
Loaded File 'Data/Scripts/Enemies/BeeShot.txt'
Loaded File 'Data/Scripts/Enemies/Snail.txt'
Loaded File 'Data/Scripts/EHZ/ObjectActivator.txt'
Loaded File 'Data/Scripts/EHZ/Eggman.txt'
Loaded File 'Data/Scripts/EHZ/EggmanCar.txt'
Loaded File 'Data/Scripts/EHZ/EggmanWheel.txt'
Loaded File 'Data/Scripts/EHZ/EggmanDrill.txt'
Loaded File 'Data/Scripts/EHZ/ExhaustPuff.txt'
Loaded File 'Data/Scripts/EHZ/BurningLog.txt'
Loaded Data File 'Data/Stages/Zone01/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone01/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone01/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act1.bin'
Crowd Control Main Player Script Loaded.
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Sprites/Players/Sonic4.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded Data File 'Data/Sprites/Players/Tails3.gif'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded Data File 'Data/Sprites/Global/Items.gif'
Loaded Data File 'Data/Sprites/Global/Items2.gif'
Loaded Data File 'Data/Sprites/Global/Items3.gif'
Loaded File 'Data/Sprites/GHZ/Objects.gif'
Loaded Data File 'Data/Sprites/MBZ/Objects.gif'
Loaded Data File 'Data/Sprites/CPZ/Objects.gif'
Loaded Data File 'Data/Sprites/EHZ/Objects.gif'
Loaded Data File 'Data/Music/EmeraldHill.ogg'
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Loaded Data File 'Data/Music/Super.ogg'
Loaded Data File 'Data/Music/EmeraldHill.ogg'
Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 0 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Star Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Set SFX (41) name to: Teleport
Set SFX (42) name to: Sign Post 2P
Set SFX (43) name to: Continue
Loaded Data File 'Data/SoundFX/Global/Jump.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Ring.ogg'
Loaded Data File 'Data/SoundFX/Global/Skidding.ogg'
Loaded Data File 'Data/SoundFX/Global/LoseRings.ogg'
Loaded Data File 'Data/SoundFX/Global/Hurt.ogg'
Loaded Data File 'Data/SoundFX/Global/Charge.ogg'
Loaded Data File 'Data/SoundFX/Global/Release.ogg'
Loaded Data File 'Data/SoundFX/Global/Destroy.ogg'
Loaded Data File 'Data/SoundFX/Global/StarPost.ogg'
Loaded Data File 'Data/SoundFX/Global/BlueShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Spring.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.ogg'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.ogg'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.ogg'
Loaded Data File 'Data/SoundFX/Global/Explosion.ogg'
Loaded Data File 'Data/SoundFX/Global/Rolling.ogg'
Loaded Data File 'Data/SoundFX/Global/Flying.ogg'
Loaded Data File 'Data/SoundFX/Global/Tired.ogg'
Loaded Data File 'Data/SoundFX/Global/MenuButton.ogg'
Loaded Data File 'Data/SoundFX/Global/Select.ogg'
Loaded Data File 'Data/SoundFX/Global/BackButton.ogg'
Loaded Data File 'Data/SoundFX/Global/1Up.ogg'
Loaded Data File 'Data/SoundFX/Global/Landing.ogg'
Loaded Data File 'Data/SoundFX/Global/Sliding.ogg'
Loaded Data File 'Data/SoundFX/Global/Catch.ogg'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.ogg'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.ogg'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.ogg'
Loaded Data File 'Data/SoundFX/Global/FireShield.ogg'
Loaded Data File 'Data/SoundFX/Global/FireDash.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningShield.ogg'
Loaded Data File 'Data/SoundFX/Global/LightningJump.ogg'
Loaded Data File 'Data/SoundFX/Global/InstaShield.ogg'
Loaded Data File 'Data/SoundFX/Global/Transform.ogg'
Loaded Data File 'Data/SoundFX/Global/Spike.ogg'
Loaded Data File 'Data/SoundFX/Global/Event.ogg'
Loaded Data File 'Data/SoundFX/Global/Resume.ogg'
Loaded Data File 'Data/SoundFX/Global/Teleport.ogg'
Loaded Data File 'Data/SoundFX/Global/SignPost2p.ogg'
Loaded Data File 'Data/SoundFX/Global/Continue.ogg'
Loaded File 'Data/Game/Game.xml'
Set SFX (44) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName26)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Data/Game/Menu/SonicLogo.png'
Loaded Data File 'Data/Game/Menu/Intro.png'
Loaded Data File 'Data/Game/Models/Package_JP.png'
Loaded Data File 'Data/Game/Models/Intro.bin'
Loaded Data File 'Data/Game/Models/JPBox.bin'
Loaded Data File 'Data/Game/Models/JPCartridge.bin'
Loaded Data File 'Data/Game/Menu/Circle.png'
Loaded Data File 'Data/Game/Menu/BG1.png'
Loaded Data File 'Data/Game/Menu/ArrowButtons.png'
Loaded Data File 'Data/Game/Menu/Generic.png'
Loaded Data File 'Data/Game/Menu/PlayerSelect.png'
Loaded Data File 'Data/Game/Menu/SegaID.png'
Loaded Data File 'Data/Music/MenuIntro.ogg'
Attempting to show promo popup: "BootupPromo" (0)
Loaded Data File 'Data/Game/Models/BGCircle1.bin'
Loaded Data File 'Data/Game/Models/BGCircle2.bin'
Loaded Data File 'Data/Game/Models/BGLines.bin'
Loaded Data File 'Data/Game/Models/TimeAttack.bin'
Loaded Data File 'Data/Game/Models/2PVS.bin'
Loaded Data File 'Data/Game/Models/Achievements.bin'
Loaded Data File 'Data/Game/Models/Leaderboards.bin'
Loaded Data File 'Data/Game/Models/Options.bin'
Loaded Data File 'Data/Game/Models/BackArrow.bin'
Loaded Data File 'Data/Music/MainMenu.ogg'
Loaded Data File 'Data/Game/Menu/Symbols.png'
Loaded Data File 'Data/Game/Models/Button.bin'
Loaded Data File 'Data/Game/Models/ButtonH.bin'
Loaded Data File 'Data/Game/Models/Panel.bin'
Loading Scene Presentation Stages - TITLE SCREEN
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Set SFX (45) name to: Sega Chant
Set SFX (46) name to: Twinkle
Loaded Data File 'Data/SoundFX/Stage/Sega.wav'
Loaded Data File 'Data/SoundFX/Stage/Twinkle.wav'
Set Object (1) name to: Sega
Set Object (2) name to: ST Screen
Set Object (3) name to: ST Logo
Set Object (4) name to: K Logo
Set Object (5) name to: Twinkle Stars
Set Object (6) name to: Shooting Star
Set Object (7) name to: Start Message
Loaded Data File 'Bytecode/Title.bin'
Loaded File 'Data/Scripts/Title/Sega.txt'
Loaded File 'Data/Scripts/Title/STScreen.txt'
Loaded File 'Data/Scripts/Title/STLogo.txt'
Loaded File 'Data/Scripts/Title/KLogo.txt'
Loaded File 'Data/Scripts/Title/TinkleStars.txt'
Loaded File 'Data/Scripts/Title/ShootingStar.txt'
Loaded File 'Data/Scripts/Title/Start.txt'
Loaded Data File 'Data/Stages/Title/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Title/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Title/Backgrounds.bin'
Loaded Data File 'Data/Stages/Title/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Title/Act1.bin'
Loaded File 'Data/Sprites/Title/Title.gif'
Loaded Data File 'Data/Music/Titlescreen.ogg'
Loading Scene Regular Stages - EMERALD HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Spikes
Set Object (18) name to: Star Post
Set Object (19) name to: Smoke Puff
Set Object (20) name to: Dust Puff
Set Object (21) name to: Sign Post
Set Object (22) name to: Animal Prison
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Insta Shield
Set Object (26) name to: Bubble Shield
Set Object (27) name to: Fire Shield
Set Object (28) name to: LightningShield
Set Object (29) name to: Lightning Spark
Set Object (30) name to: Invincibility
Set Object (31) name to: Super Spark
Set Object (32) name to: Y Bound Adjust
Set Object (33) name to: Object Score
Set Object (34) name to: Music Event
Set Object (35) name to: Plane Sw H
Set Object (36) name to: Plane Sw V
Set Object (37) name to: VS Game
Set Object (38) name to: Invisible Block
Set Object (39) name to: Springboard
Set Object (40) name to: MotobugEX
Set Object (41) name to: MotobugExhaust
Set Object (42) name to: Asteron
Set Object (43) name to: AsteronSpike
Set Object (44) name to: Ball
Set Object (45) name to: ChemicalDrop
Set Object (46) name to: ChemicalSplash
Set Object (47) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2495
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loading Scene Regular Stages - EMERALD HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Spikes
Set Object (18) name to: Star Post
Set Object (19) name to: Smoke Puff
Set Object (20) name to: Dust Puff
Set Object (21) name to: Sign Post
Set Object (22) name to: Animal Prison
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Insta Shield
Set Object (26) name to: Bubble Shield
Set Object (27) name to: Fire Shield
Set Object (28) name to: LightningShield
Set Object (29) name to: Lightning Spark
Set Object (30) name to: Invincibility
Set Object (31) name to: Super Spark
Set Object (32) name to: Y Bound Adjust
Set Object (33) name to: Object Score
Set Object (34) name to: Music Event
Set Object (35) name to: Plane Sw H
Set Object (36) name to: Plane Sw V
Set Object (37) name to: VS Game
Set Object (38) name to: Invisible Block
Set Object (39) name to: Springboard
Set Object (40) name to: MotobugEX
Set Object (41) name to: MotobugExhaust
Set Object (42) name to: Asteron
Set Object (43) name to: AsteronSpike
Set Object (44) name to: Ball
Set Object (45) name to: ChemicalDrop
Set Object (46) name to: ChemicalSplash
Set Object (47) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2495
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loading Scene Regular Stages - CHEMICAL PLANT ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone02/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Spikes
Set Object (18) name to: Star Post
Set Object (19) name to: Smoke Puff
Set Object (20) name to: Dust Puff
Set Object (21) name to: Sign Post
Set Object (22) name to: Animal Prison
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Insta Shield
Set Object (26) name to: Bubble Shield
Set Object (27) name to: Fire Shield
Set Object (28) name to: LightningShield
Set Object (29) name to: Lightning Spark
Set Object (30) name to: Invincibility
Set Object (31) name to: Super Spark
Set Object (32) name to: Y Bound Adjust
Set Object (33) name to: Object Score
Set Object (34) name to: Music Event
Set Object (35) name to: Plane Sw H
Set Object (36) name to: Plane Sw V
Set Object (37) name to: VS Game
Set Object (38) name to: Invisible Block
Set Object (39) name to: Springboard
Set Object (40) name to: MotobugEX
Set Object (41) name to: MotobugExhaust
Set Object (42) name to: Asteron
Set Object (43) name to: AsteronSpike
Set Object (44) name to: Ball
Set Object (45) name to: ChemicalDrop
Set Object (46) name to: ChemicalSplash
Set Object (47) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2495
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/StarPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/2PVS/VSGame.txt'
Loaded File 'Data/Scripts/Global/InvisibleBlock.txt'
Loaded File 'Data/Scripts/Global/Springboard.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (40) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (41) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (42) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (43) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (44) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (45) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (46) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (47) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone02/StageConfig.bin'
Set SFX (45) name to: Water Splash
Set SFX (46) name to: Drown Alert
Set SFX (47) name to: Drowning
Set SFX (48) name to: Breathing
Set SFX (49) name to: Chemical Jump
Set SFX (50) name to: Chemical Splash
Set SFX (51) name to: Block Break
Set SFX (52) name to: Boss Hit
Set SFX (53) name to: Explosion 2
Loaded Data File 'Data/SoundFX/Stage/WaterSplash.wav'
Loaded Data File 'Data/SoundFX/Stage/DrownAlert.wav'
Loaded Data File 'Data/SoundFX/Stage/Drowning.wav'
Loaded Data File 'Data/SoundFX/Stage/Breathing.wav'
Loaded Data File 'Data/SoundFX/Stage/ChemJump.wav'
Loaded Data File 'Data/SoundFX/Stage/ChemSplash.wav'
Loaded Data File 'Data/SoundFX/Stage/BlockBreak.wav'
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/Explosion2.wav'
Set Object (48) name to: CPZ Setup
Set Object (49) name to: Water
Set Object (50) name to: Air Bubble
Set Object (51) name to: Air Bubbler
Set Object (52) name to: Countdown Bubble
Set Object (53) name to: Locky
Set Object (54) name to: Pocky
Set Object (55) name to: H Platform
Set Object (56) name to: V Platform
Set Object (57) name to: Rotating Stair
Set Object (58) name to: Break Block
Set Object (59) name to: Staircase
Set Object (60) name to: Speed Booster
Set Object (61) name to: Tipping Floor
Set Object (62) name to: Tube Spring
Set Object (63) name to: Chemical Ball
Set Object (64) name to: Transport Tube
Set Object (65) name to: V Platform 2
Set Object (66) name to: Rotate Platform
Set Object (67) name to: Bumping Platform
Set Object (68) name to: One Way Door
Set Object (69) name to: Spiny Floor
Set Object (70) name to: Spiny Wall
Set Object (71) name to: Spiny Shot
Set Object (72) name to: Grabber
Set Object (73) name to: Grabber Shot
Set Object (74) name to: Bubblers Mother
Set Object (75) name to: Bubbler
Set Object (76) name to: Accessory
Set Object (77) name to: Fireball
Set Object (78) name to: Eggman
Set Object (79) name to: Chemical Dropper
Set Object (80) name to: Chemical Drop
Set Object (81) name to: Chemical Splash
Set Object (82) name to: Water Splash
Set Object (83) name to: Ball
Loaded Data File 'Bytecode/Zone02.bin'
Loaded File 'Data/Scripts/CPZ/CPZSetup.txt'
Loaded File 'Data/Scripts/CPZ/Water.txt'
Loaded File 'Data/Scripts/CPZ/AirBubble.txt'
Loaded File 'Data/Scripts/CPZ/AirBubbler.txt'
Loaded File 'Data/Scripts/CPZ/CountdownBubble.txt'
Loaded File 'Data/Scripts/Animals/Locky.txt'
Loaded File 'Data/Scripts/Animals/Pocky.txt'
Loaded File 'Data/Scripts/CPZ/HPlatform.txt'
Loaded File 'Data/Scripts/CPZ/VPlatform.txt'
Loaded File 'Data/Scripts/CPZ/RotatingStair.txt'
Loaded File 'Data/Scripts/CPZ/BreakBlock.txt'
Loaded File 'Data/Scripts/CPZ/Staircase.txt'
Loaded File 'Data/Scripts/CPZ/SpeedBooster.txt'
Loaded File 'Data/Scripts/CPZ/TippingFloor.txt'
Loaded File 'Data/Scripts/CPZ/TubeSpring.txt'
Loaded File 'Data/Scripts/CPZ/ChemicalBall.txt'
Loaded File 'Data/Scripts/CPZ/TransportTube.txt'
Loaded File 'Data/Scripts/CPZ/VPlatform2.txt'
Loaded File 'Data/Scripts/CPZ/RotatePlatform.txt'
Loaded File 'Data/Scripts/CPZ/BumpingPlatform.txt'
Loaded File 'Data/Scripts/CPZ/OneWayDoor.txt'
Loaded File 'Data/Scripts/Enemies/SpinyFloor.txt'
Loaded File 'Data/Scripts/Enemies/SpinyWall.txt'
Loaded File 'Data/Scripts/Enemies/SpinyShot.txt'
Loaded File 'Data/Scripts/Enemies/Grabber.txt'
Loaded File 'Data/Scripts/Enemies/GrabberShot.txt'
Loaded File 'Data/Scripts/Enemies/BubblersMother.txt'
Loaded File 'Data/Scripts/Enemies/Bubbler.txt'
Loaded File 'Data/Scripts/CPZ/Accessory.txt'
Loaded File 'Data/Scripts/CPZ/Fireball.txt'
Loaded File 'Data/Scripts/CPZ/Eggman.txt'
Loaded File 'Data/Scripts/CPZ/EggmanChemicalDropper.txt'
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Loaded File 'Data/Scripts/CPZ/WaterSplash.txt'
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Loaded Data File 'Data/Stages/Zone02/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone02/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone02/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone02/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone02/Act1.bin'
Crowd Control Main Player Script Loaded.
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Sprites/Players/Sonic4.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded Data File 'Data/Sprites/Players/Tails3.gif'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded Data File 'Data/Sprites/Global/Items.gif'
Loaded Data File 'Data/Sprites/Global/Items2.gif'
Loaded Data File 'Data/Sprites/Global/Items3.gif'
Loaded File 'Data/Sprites/GHZ/Objects.gif'
Loaded Data File 'Data/Sprites/MBZ/Objects.gif'
Loaded Data File 'Data/Sprites/CPZ/Objects.gif'
Loaded Data File 'Data/Palettes/CPZ_WaterPal.act'
Loaded Data File 'Data/Palettes/ElectricFlash.act'
Loaded Data File 'Data/Sprites/CPZ/Objects2.gif'
Loaded Data File 'Data/Sprites/CPZ/Objects3.gif'
Loaded Data File 'Data/Sprites/Global/EggMobile.gif'
Loaded Data File 'Data/Music/ChemicalPlant.ogg'
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
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Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
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Loaded Data File 'Data/Music/ActComplete.ogg'
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Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
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Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
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Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
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Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
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Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
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Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
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Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
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Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
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Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
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Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
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Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
Control Mode None! (This is for debugging everything should be fine Restart Crowd Control + Game if having issues.) 
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