Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 0 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Lamp Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Loaded Data File 'Data/SoundFX/Global/Jump.wav'
Loaded Data File 'Data/SoundFX/Global/Ring.wav'
Loaded Data File 'Data/SoundFX/Global/Ring.wav'
Loaded Data File 'Data/SoundFX/Global/Skidding.wav'
Loaded Data File 'Data/SoundFX/Global/LoseRings.wav'
Loaded Data File 'Data/SoundFX/Global/Hurt.wav'
Loaded Data File 'Data/SoundFX/Global/Charge.wav'
Loaded Data File 'Data/SoundFX/Global/Release.wav'
Loaded Data File 'Data/SoundFX/Global/Destroy.wav'
Loaded Data File 'Data/SoundFX/Global/LampPost.wav'
Loaded Data File 'Data/SoundFX/Global/BlueShield.wav'
Loaded Data File 'Data/SoundFX/Global/Spring.wav'
Loaded Data File 'Data/SoundFX/Global/SignPost.wav'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.wav'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.wav'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.wav'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.wav'
Loaded Data File 'Data/SoundFX/Global/Explosion.wav'
Loaded Data File 'Data/SoundFX/Global/Rolling.wav'
Loaded Data File 'Data/SoundFX/Global/Flying.wav'
Loaded Data File 'Data/SoundFX/Global/Tired.wav'
Loaded Data File 'Data/SoundFX/Global/MenuButton.wav'
Loaded Data File 'Data/SoundFX/Global/Select.wav'
Loaded Data File 'Data/SoundFX/Global/BackButton.wav'
Loaded Data File 'Data/SoundFX/Global/1Up.wav'
Loaded Data File 'Data/SoundFX/Global/Landing.wav'
Loaded Data File 'Data/SoundFX/Global/Sliding.wav'
Loaded Data File 'Data/SoundFX/Global/Catch.wav'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.wav'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.wav'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.wav'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.wav'
Loaded Data File 'Data/SoundFX/Global/FireShield.wav'
Loaded Data File 'Data/SoundFX/Global/FireDash.wav'
Loaded Data File 'Data/SoundFX/Global/LightningShield.wav'
Loaded Data File 'Data/SoundFX/Global/LightningJump.wav'
Loaded Data File 'Data/SoundFX/Global/InstaShield.wav'
Loaded Data File 'Data/SoundFX/Global/Transform.wav'
Loaded Data File 'Data/SoundFX/Global/Spike.wav'
Loaded Data File 'Data/SoundFX/Global/Event.wav'
Loaded Data File 'Data/SoundFX/Global/Resume.wav'
Loaded File 'Data/Game/Game.xml'
Set SFX (41) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, TwoPlayerVS)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName9)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName10)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName11)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName12)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName27)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 0 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Lamp Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Loaded Data File 'Data/SoundFX/Global/Jump.wav'
Loaded Data File 'Data/SoundFX/Global/Ring.wav'
Loaded Data File 'Data/SoundFX/Global/Ring.wav'
Loaded Data File 'Data/SoundFX/Global/Skidding.wav'
Loaded Data File 'Data/SoundFX/Global/LoseRings.wav'
Loaded Data File 'Data/SoundFX/Global/Hurt.wav'
Loaded Data File 'Data/SoundFX/Global/Charge.wav'
Loaded Data File 'Data/SoundFX/Global/Release.wav'
Loaded Data File 'Data/SoundFX/Global/Destroy.wav'
Loaded Data File 'Data/SoundFX/Global/LampPost.wav'
Loaded Data File 'Data/SoundFX/Global/BlueShield.wav'
Loaded Data File 'Data/SoundFX/Global/Spring.wav'
Loaded Data File 'Data/SoundFX/Global/SignPost.wav'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.wav'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.wav'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.wav'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.wav'
Loaded Data File 'Data/SoundFX/Global/Explosion.wav'
Loaded Data File 'Data/SoundFX/Global/Rolling.wav'
Loaded Data File 'Data/SoundFX/Global/Flying.wav'
Loaded Data File 'Data/SoundFX/Global/Tired.wav'
Loaded Data File 'Data/SoundFX/Global/MenuButton.wav'
Loaded Data File 'Data/SoundFX/Global/Select.wav'
Loaded Data File 'Data/SoundFX/Global/BackButton.wav'
Loaded Data File 'Data/SoundFX/Global/1Up.wav'
Loaded Data File 'Data/SoundFX/Global/Landing.wav'
Loaded Data File 'Data/SoundFX/Global/Sliding.wav'
Loaded Data File 'Data/SoundFX/Global/Catch.wav'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.wav'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.wav'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.wav'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.wav'
Loaded Data File 'Data/SoundFX/Global/FireShield.wav'
Loaded Data File 'Data/SoundFX/Global/FireDash.wav'
Loaded Data File 'Data/SoundFX/Global/LightningShield.wav'
Loaded Data File 'Data/SoundFX/Global/LightningJump.wav'
Loaded Data File 'Data/SoundFX/Global/InstaShield.wav'
Loaded Data File 'Data/SoundFX/Global/Transform.wav'
Loaded Data File 'Data/SoundFX/Global/Spike.wav'
Loaded Data File 'Data/SoundFX/Global/Event.wav'
Loaded Data File 'Data/SoundFX/Global/Resume.wav'
Loaded File 'Data/Game/Game.xml'
Set SFX (41) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, TwoPlayerVS)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName9)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName10)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName11)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName12)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName27)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Data/Game/Menu/SonicLogo.png'
Loaded Data File 'Data/Game/Menu/Intro.png'
Loaded Data File 'Data/Game/Models/Package_JP.png'
Loaded Data File 'Data/Game/Models/Intro.bin'
Loaded Data File 'Data/Game/Models/JPBox.bin'
Loaded Data File 'Data/Game/Models/JPCartridge.bin'
Loaded Data File 'Data/Game/Menu/Circle.png'
Loaded Data File 'Data/Game/Menu/BG1.png'
Loaded Data File 'Data/Game/Menu/ArrowButtons.png'
Loaded Data File 'Data/Game/Menu/Generic.png'
Loaded Data File 'Data/Game/Menu/PlayerSelect.png'
Loaded Data File 'Data/Game/Menu/SegaID.png'
Loaded Data File 'Data/Music/MenuIntro.ogg'
Attempting to show promo popup: "BootupPromo" (0)
Loaded Data File 'Data/Game/Models/BGCircle1.bin'
Loaded Data File 'Data/Game/Models/BGCircle2.bin'
Loaded Data File 'Data/Game/Models/BGLines.bin'
Loaded Data File 'Data/Game/Models/TimeAttack.bin'
Loaded Data File 'Data/Game/Models/Achievements.bin'
Loaded Data File 'Data/Game/Models/Leaderboards.bin'
Loaded Data File 'Data/Game/Models/Options.bin'
Loaded Data File 'Data/Game/Models/BackArrow.bin'
Loaded Data File 'Data/Music/MainMenu.ogg'
Loaded Data File 'Data/Game/Menu/Symbols.png'
Loaded Data File 'Data/Game/Models/Button.bin'
Loaded Data File 'Data/Game/Models/ButtonH.bin'
Loaded Data File 'Data/Game/Models/Panel.bin'
Loading Scene Presentation Stages - TITLE SCREEN
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Set SFX (42) name to: Sega Chant
Loaded Data File 'Data/SoundFX/Stage/Sega.wav'
Set Object (1) name to: Sega
Set Object (2) name to: Sonic Team
Set Object (3) name to: Logo
Set Object (4) name to: Start Message
Loaded Data File 'Bytecode/Title.bin'
Loaded File 'Data/Scripts/Title/Sega.txt'
Loaded File 'Data/Scripts/Title/SonicTeam.txt'
Loaded File 'Data/Scripts/Title/Logo.txt'
Loaded File 'Data/Scripts/Title/Start.txt'
Loaded Data File 'Data/Stages/Title/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Title/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Title/Backgrounds.bin'
Loaded Data File 'Data/Stages/Title/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Title/Act1.bin'
Loaded File 'Data/Sprites/Title/Title.gif'
Loaded File 'Data/Sprites/Title/SonicTeam.gif'
Loaded Data File 'Data/Music/Titlescreen.ogg'
Loading Scene Regular Stages - GREEN HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Lamp Post
Set Object (18) name to: Smoke Puff
Set Object (19) name to: Dust Puff
Set Object (20) name to: Sign Post
Set Object (21) name to: Animal Prison
Set Object (22) name to: Special Ring
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Blue Shield 2
Set Object (26) name to: Insta Shield
Set Object (27) name to: Bubble Shield
Set Object (28) name to: Fire Shield
Set Object (29) name to: LightningShield
Set Object (30) name to: Lightning Spark
Set Object (31) name to: Invincibility
Set Object (32) name to: Invincibility 2
Set Object (33) name to: Super Spark
Set Object (34) name to: Y Bound Adjust
Set Object (35) name to: Spikes
Set Object (36) name to: Object Score
Set Object (37) name to: Bonus Points
Set Object (38) name to: Music Event
Set Object (39) name to: MotobugEX
Set Object (40) name to: MotobugExhaust
Set Object (41) name to: Asteron
Set Object (42) name to: AsteronSpike
Set Object (43) name to: Ball
Set Object (44) name to: ChemicalDrop
Set Object (45) name to: ChemicalSplash
Set Object (46) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2660
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/LampPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/SpecialRing.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/BlueShield2.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/Invincibility2.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/BonusPoints.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (39) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (40) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (41) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (42) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (43) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (44) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (45) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (46) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Set SFX (42) name to: Boss Hit
Set SFX (43) name to: Ledge Break L
Set SFX (44) name to: Ledge Break R
Set SFX (45) name to: Waterfall
Set SFX (46) name to: Waterfall Loop
Set SFX (47) name to: Block Break
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak2.wav'
Loaded Data File 'Data/SoundFX/Stage/Waterfall.wav'
Loaded Data File 'Data/SoundFX/Stage/Waterfall2.wav'
Loaded Data File 'Data/SoundFX/Stage/BlockBreak.wav'
Set Object (47) name to: GHZ Setup
Set Object (48) name to: Plane Sw V
Set Object (49) name to: Plane Sw H
Set Object (50) name to: Plane Sw L
Set Object (51) name to: Rock
Set Object (52) name to: Bridge
Set Object (53) name to: Bridge End
Set Object (54) name to: Swing Platform
Set Object (55) name to: Fall Platform
Set Object (56) name to: H Platform
Set Object (57) name to: V Platform
Set Object (58) name to: V Platform 2
Set Object (59) name to: Breakable Wall
Set Object (60) name to: C Ledge Left
Set Object (61) name to: C Ledge Right
Set Object (62) name to: Spike Logs
Set Object (63) name to: Tube Switch
Set Object (64) name to: Buzz Bomber
Set Object (65) name to: Buzz Bomber Shot
Set Object (66) name to: Motobug
Set Object (67) name to: Motobug Exhaust
Set Object (68) name to: Chopper
Set Object (69) name to: Crabmeat
Set Object (70) name to: Crabmeat Shot
Set Object (71) name to: Newtron Shoot
Set Object (72) name to: Newtron Shot
Set Object (73) name to: Newtron Fly
Set Object (74) name to: Eggman
Set Object (75) name to: Boss Lights
Set Object (76) name to: Boss Chain
Set Object (77) name to: Wrecking Ball
Set Object (78) name to: Pocky
Set Object (79) name to: Flicky
Set Object (80) name to: Waterfall Sound
Set Object (81) name to: Splats
Set Object (82) name to: Checkered Ball
Loaded Data File 'Bytecode/Zone01.bin'
Loaded File 'Data/Scripts/GHZ/GHZSetup.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_Loop.txt'
Loaded File 'Data/Scripts/GHZ/Rock.txt'
Loaded File 'Data/Scripts/GHZ/Bridge.txt'
Loaded File 'Data/Scripts/GHZ/BridgeEnd.txt'
Loaded File 'Data/Scripts/GHZ/SwingPlat.txt'
Loaded File 'Data/Scripts/GHZ/FPlatform.txt'
Loaded File 'Data/Scripts/GHZ/HPlatform.txt'
Loaded File 'Data/Scripts/GHZ/VPlatform.txt'
Loaded File 'Data/Scripts/GHZ/VPlatform2.txt'
Loaded File 'Data/Scripts/GHZ/BreakWall.txt'
Loaded File 'Data/Scripts/GHZ/CLedgeLeft.txt'
Loaded File 'Data/Scripts/GHZ/CLedgeRight.txt'
Loaded File 'Data/Scripts/GHZ/SpikeLogs.txt'
Loaded File 'Data/Scripts/GHZ/TubeSwitch.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomber.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomberShot.txt'
Loaded File 'Data/Scripts/Enemies/Motobug.txt'
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Loaded File 'Data/Scripts/Enemies/Chopper.txt'
Loaded File 'Data/Scripts/Enemies/Crabmeat.txt'
Loaded File 'Data/Scripts/Enemies/CrabmeatShot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronShoot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronShot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronFly.txt'
Loaded File 'Data/Scripts/GHZ/Eggman.txt'
Loaded File 'Data/Scripts/GHZ/BossLights.txt'
Loaded File 'Data/Scripts/GHZ/BossChain.txt'
Loaded File 'Data/Scripts/GHZ/WreckingBall.txt'
Loaded File 'Data/Scripts/Animals/Pocky.txt'
Loaded File 'Data/Scripts/Animals/Flicky.txt'
Loaded File 'Data/Scripts/GHZ/WaterfallSound.txt'
Loaded File 'Data/Scripts/Enemies/Splats.txt'
Loaded File 'Data/Scripts/GHZ/CheckeredBall.txt'
WARNING: Unknown sfxName "LedgeBreak", on line 931
Loaded Data File 'Data/Stages/Zone01/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone01/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone01/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act1.bin'
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded File 'Data/Sprites/Global/Items.gif'
Loaded File 'Data/Sprites/Global/Items2.gif'
Loaded File 'Data/Sprites/Global/Items3.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects.gif'
Loaded File 'Data/Sprites/MPZ/Objects.gif'
Loaded File 'Data/Sprites/CPZ/Objects.gif'
Couldn't load file 'Data/Sprites/MBZ/Objects.gif'
Loaded File 'Data/Sprites/CNZ/Objects.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects2.gif'
Loaded File 'Data/Sprites/Global/Eggman.gif'
Loaded Data File 'Data/Animations/WreckingBall.ani'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loading Scene Regular Stages - MARBLE ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone02/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Lamp Post
Set Object (18) name to: Smoke Puff
Set Object (19) name to: Dust Puff
Set Object (20) name to: Sign Post
Set Object (21) name to: Animal Prison
Set Object (22) name to: Special Ring
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Blue Shield 2
Set Object (26) name to: Insta Shield
Set Object (27) name to: Bubble Shield
Set Object (28) name to: Fire Shield
Set Object (29) name to: LightningShield
Set Object (30) name to: Lightning Spark
Set Object (31) name to: Invincibility
Set Object (32) name to: Invincibility 2
Set Object (33) name to: Super Spark
Set Object (34) name to: Y Bound Adjust
Set Object (35) name to: Spikes
Set Object (36) name to: Object Score
Set Object (37) name to: Bonus Points
Set Object (38) name to: Music Event
Set Object (39) name to: MotobugEX
Set Object (40) name to: MotobugExhaust
Set Object (41) name to: Asteron
Set Object (42) name to: AsteronSpike
Set Object (43) name to: Ball
Set Object (44) name to: ChemicalDrop
Set Object (45) name to: ChemicalSplash
Set Object (46) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2660
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/LampPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/SpecialRing.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/BlueShield2.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/Invincibility2.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/BonusPoints.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (39) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (40) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (41) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (42) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (43) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (44) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (45) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (46) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone02/StageConfig.bin'
Set SFX (42) name to: Push Block
Set SFX (43) name to: Batbrain Fly
Set SFX (44) name to: Chain Pull
Set SFX (45) name to: Crusher
Set SFX (46) name to: Fire Burn
Set SFX (47) name to: Button Press
Set SFX (48) name to: Small Fireball
Set SFX (49) name to: Block Break
Set SFX (50) name to: Ledge Break L
Set SFX (51) name to: Ledge Break R
Set SFX (52) name to: Boss Hit
Loaded Data File 'Data/SoundFX/Stage/PushBlock.wav'
Loaded Data File 'Data/SoundFX/Stage/BatbrainFly.wav'
Loaded Data File 'Data/SoundFX/Stage/ChainPull.wav'
Loaded Data File 'Data/SoundFX/Stage/Crusher.wav'
Loaded Data File 'Data/SoundFX/Stage/FireBurn.wav'
Loaded Data File 'Data/SoundFX/Stage/ButtonPress.wav'
Loaded Data File 'Data/SoundFX/Stage/SmallFireball.wav'
Loaded Data File 'Data/SoundFX/Stage/BlockBreak.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak2.wav'
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Set Object (47) name to: MZ Setup
Set Object (48) name to: Large Platform
Set Object (49) name to: Grass Fireball
Set Object (50) name to: Glass Pillar
Set Object (51) name to: Invisible Block
Set Object (52) name to: Chained Crusher
Set Object (53) name to: Push Button
Set Object (54) name to: Push Block
Set Object (55) name to: Buzz Bomber
Set Object (56) name to: Buzz Bomber Shot
Set Object (57) name to: Batbrain
Set Object (58) name to: Caterkiller
Set Object (59) name to: Yadrin
Set Object (60) name to: Ricky
Set Object (61) name to: Rocky
Set Object (62) name to: Falling Block
Set Object (63) name to: H Platform
Set Object (64) name to: Fireball
Set Object (65) name to: Swing Platform
Set Object (66) name to: Break Block
Set Object (67) name to: Ride Block
Set Object (68) name to: Lava Flow
Set Object (69) name to: Falling Lava
Set Object (70) name to: Lava Splash
Set Object (71) name to: C Floor
Set Object (72) name to: Button Pillar
Set Object (73) name to: Lava Geyser
Set Object (74) name to: Eggman
Set Object (75) name to: Boss Fireball
Set Object (76) name to: Push Out Block
Set Object (77) name to: Shortcut Check
Set Object (78) name to: Horiz Crusher
Set Object (79) name to: UFO
Loaded Data File 'Bytecode/Zone02.bin'
Loaded File 'Data/Scripts/MZ/MZSetup.txt'
Loaded File 'Data/Scripts/MZ/LargePlatform.txt'
Loaded File 'Data/Scripts/MZ/GrassFireball.txt'
Loaded File 'Data/Scripts/MZ/GlassPillar.txt'
Loaded File 'Data/Scripts/Global/InvisibleBlock.txt'
Loaded File 'Data/Scripts/MZ/ChainedCrusher.txt'
Loaded File 'Data/Scripts/MZ/PushButton.txt'
Loaded File 'Data/Scripts/MZ/PushBlock.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomber.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomberShot.txt'
Loaded File 'Data/Scripts/Enemies/Batbrain.txt'
Loaded File 'Data/Scripts/Enemies/Caterkiller.txt'
Loaded File 'Data/Scripts/Enemies/Yadrin.txt'
Loaded File 'Data/Scripts/Animals/Ricky.txt'
Loaded File 'Data/Scripts/Animals/Rocky.txt'
Loaded File 'Data/Scripts/MZ/FallingBlock.txt'
Loaded File 'Data/Scripts/MZ/HPlatform.txt'
Loaded File 'Data/Scripts/MZ/Fireball.txt'
Loaded File 'Data/Scripts/MZ/SwingPlat.txt'
Loaded File 'Data/Scripts/MZ/BreakBlock.txt'
Loaded File 'Data/Scripts/MZ/RideBlock.txt'
Loaded File 'Data/Scripts/MZ/LavaFlow.txt'
Loaded File 'Data/Scripts/MZ/FallingLava.txt'
Loaded File 'Data/Scripts/MZ/LavaSplash.txt'
Loaded File 'Data/Scripts/MZ/CFloor.txt'
Loaded File 'Data/Scripts/MZ/ButtonPillar.txt'
Loaded File 'Data/Scripts/MZ/LavaGeyser.txt'
Loaded File 'Data/Scripts/MZ/Eggman.txt'
Loaded File 'Data/Scripts/MZ/BossFireball.txt'
Loaded File 'Data/Scripts/MZ/PushOutBlock.txt'
Loaded File 'Data/Scripts/MZ/ShortcutCheck.txt'
Loaded File 'Data/Scripts/MZ/HCrusher.txt'
Loaded File 'Data/Scripts/MZ/UFO.txt'
Loaded Data File 'Data/Stages/Zone02/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone02/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone02/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone02/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone02/Act1.bin'
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded File 'Data/Sprites/Global/Items.gif'
Loaded File 'Data/Sprites/Global/Items2.gif'
Loaded File 'Data/Sprites/Global/Items3.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects.gif'
Loaded File 'Data/Sprites/MPZ/Objects.gif'
Loaded File 'Data/Sprites/CPZ/Objects.gif'
Loaded File 'Data/Sprites/CNZ/Objects.gif'
Loaded Data File 'Data/Sprites/MZ/Objects.gif'
Loaded File 'Data/Sprites/Global/Eggman.gif'
Loaded Data File 'Data/Music/Marble.ogg'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loading Scene Regular Stages - GREEN HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Lamp Post
Set Object (18) name to: Smoke Puff
Set Object (19) name to: Dust Puff
Set Object (20) name to: Sign Post
Set Object (21) name to: Animal Prison
Set Object (22) name to: Special Ring
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Blue Shield 2
Set Object (26) name to: Insta Shield
Set Object (27) name to: Bubble Shield
Set Object (28) name to: Fire Shield
Set Object (29) name to: LightningShield
Set Object (30) name to: Lightning Spark
Set Object (31) name to: Invincibility
Set Object (32) name to: Invincibility 2
Set Object (33) name to: Super Spark
Set Object (34) name to: Y Bound Adjust
Set Object (35) name to: Spikes
Set Object (36) name to: Object Score
Set Object (37) name to: Bonus Points
Set Object (38) name to: Music Event
Set Object (39) name to: MotobugEX
Set Object (40) name to: MotobugExhaust
Set Object (41) name to: Asteron
Set Object (42) name to: AsteronSpike
Set Object (43) name to: Ball
Set Object (44) name to: ChemicalDrop
Set Object (45) name to: ChemicalSplash
Set Object (46) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2660
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/LampPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/SpecialRing.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/BlueShield2.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/Invincibility2.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/BonusPoints.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (39) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (40) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (41) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (42) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (43) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (44) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (45) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (46) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Set SFX (42) name to: Boss Hit
Set SFX (43) name to: Ledge Break L
Set SFX (44) name to: Ledge Break R
Set SFX (45) name to: Waterfall
Set SFX (46) name to: Waterfall Loop
Set SFX (47) name to: Block Break
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak2.wav'
Loaded Data File 'Data/SoundFX/Stage/Waterfall.wav'
Loaded Data File 'Data/SoundFX/Stage/Waterfall2.wav'
Loaded Data File 'Data/SoundFX/Stage/BlockBreak.wav'
Set Object (47) name to: GHZ Setup
Set Object (48) name to: Plane Sw V
Set Object (49) name to: Plane Sw H
Set Object (50) name to: Plane Sw L
Set Object (51) name to: Rock
Set Object (52) name to: Bridge
Set Object (53) name to: Bridge End
Set Object (54) name to: Swing Platform
Set Object (55) name to: Fall Platform
Set Object (56) name to: H Platform
Set Object (57) name to: V Platform
Set Object (58) name to: V Platform 2
Set Object (59) name to: Breakable Wall
Set Object (60) name to: C Ledge Left
Set Object (61) name to: C Ledge Right
Set Object (62) name to: Spike Logs
Set Object (63) name to: Tube Switch
Set Object (64) name to: Buzz Bomber
Set Object (65) name to: Buzz Bomber Shot
Set Object (66) name to: Motobug
Set Object (67) name to: Motobug Exhaust
Set Object (68) name to: Chopper
Set Object (69) name to: Crabmeat
Set Object (70) name to: Crabmeat Shot
Set Object (71) name to: Newtron Shoot
Set Object (72) name to: Newtron Shot
Set Object (73) name to: Newtron Fly
Set Object (74) name to: Eggman
Set Object (75) name to: Boss Lights
Set Object (76) name to: Boss Chain
Set Object (77) name to: Wrecking Ball
Set Object (78) name to: Pocky
Set Object (79) name to: Flicky
Set Object (80) name to: Waterfall Sound
Set Object (81) name to: Splats
Set Object (82) name to: Checkered Ball
Loaded Data File 'Bytecode/Zone01.bin'
Loaded File 'Data/Scripts/GHZ/GHZSetup.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_Loop.txt'
Loaded File 'Data/Scripts/GHZ/Rock.txt'
Loaded File 'Data/Scripts/GHZ/Bridge.txt'
Loaded File 'Data/Scripts/GHZ/BridgeEnd.txt'
Loaded File 'Data/Scripts/GHZ/SwingPlat.txt'
Loaded File 'Data/Scripts/GHZ/FPlatform.txt'
Loaded File 'Data/Scripts/GHZ/HPlatform.txt'
Loaded File 'Data/Scripts/GHZ/VPlatform.txt'
Loaded File 'Data/Scripts/GHZ/VPlatform2.txt'
Loaded File 'Data/Scripts/GHZ/BreakWall.txt'
Loaded File 'Data/Scripts/GHZ/CLedgeLeft.txt'
Loaded File 'Data/Scripts/GHZ/CLedgeRight.txt'
Loaded File 'Data/Scripts/GHZ/SpikeLogs.txt'
Loaded File 'Data/Scripts/GHZ/TubeSwitch.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomber.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomberShot.txt'
Loaded File 'Data/Scripts/Enemies/Motobug.txt'
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Loaded File 'Data/Scripts/Enemies/Chopper.txt'
Loaded File 'Data/Scripts/Enemies/Crabmeat.txt'
Loaded File 'Data/Scripts/Enemies/CrabmeatShot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronShoot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronShot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronFly.txt'
Loaded File 'Data/Scripts/GHZ/Eggman.txt'
Loaded File 'Data/Scripts/GHZ/BossLights.txt'
Loaded File 'Data/Scripts/GHZ/BossChain.txt'
Loaded File 'Data/Scripts/GHZ/WreckingBall.txt'
Loaded File 'Data/Scripts/Animals/Pocky.txt'
Loaded File 'Data/Scripts/Animals/Flicky.txt'
Loaded File 'Data/Scripts/GHZ/WaterfallSound.txt'
Loaded File 'Data/Scripts/Enemies/Splats.txt'
Loaded File 'Data/Scripts/GHZ/CheckeredBall.txt'
WARNING: Unknown sfxName "LedgeBreak", on line 931
Loaded Data File 'Data/Stages/Zone01/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone01/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone01/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act1.bin'
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded File 'Data/Sprites/Global/Items.gif'
Loaded File 'Data/Sprites/Global/Items2.gif'
Loaded File 'Data/Sprites/Global/Items3.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects.gif'
Loaded File 'Data/Sprites/MPZ/Objects.gif'
Loaded File 'Data/Sprites/CPZ/Objects.gif'
Couldn't load file 'Data/Sprites/MBZ/Objects.gif'
Loaded File 'Data/Sprites/CNZ/Objects.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects2.gif'
Loaded File 'Data/Sprites/Global/Eggman.gif'
Loaded Data File 'Data/Animations/WreckingBall.ani'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loading Scene Regular Stages - MARBLE ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone02/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Lamp Post
Set Object (18) name to: Smoke Puff
Set Object (19) name to: Dust Puff
Set Object (20) name to: Sign Post
Set Object (21) name to: Animal Prison
Set Object (22) name to: Special Ring
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Blue Shield 2
Set Object (26) name to: Insta Shield
Set Object (27) name to: Bubble Shield
Set Object (28) name to: Fire Shield
Set Object (29) name to: LightningShield
Set Object (30) name to: Lightning Spark
Set Object (31) name to: Invincibility
Set Object (32) name to: Invincibility 2
Set Object (33) name to: Super Spark
Set Object (34) name to: Y Bound Adjust
Set Object (35) name to: Spikes
Set Object (36) name to: Object Score
Set Object (37) name to: Bonus Points
Set Object (38) name to: Music Event
Set Object (39) name to: MotobugEX
Set Object (40) name to: MotobugExhaust
Set Object (41) name to: Asteron
Set Object (42) name to: AsteronSpike
Set Object (43) name to: Ball
Set Object (44) name to: ChemicalDrop
Set Object (45) name to: ChemicalSplash
Set Object (46) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2660
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/LampPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/SpecialRing.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/BlueShield2.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/Invincibility2.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/BonusPoints.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (39) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (40) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (41) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (42) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (43) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (44) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (45) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (46) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone02/StageConfig.bin'
Set SFX (42) name to: Push Block
Set SFX (43) name to: Batbrain Fly
Set SFX (44) name to: Chain Pull
Set SFX (45) name to: Crusher
Set SFX (46) name to: Fire Burn
Set SFX (47) name to: Button Press
Set SFX (48) name to: Small Fireball
Set SFX (49) name to: Block Break
Set SFX (50) name to: Ledge Break L
Set SFX (51) name to: Ledge Break R
Set SFX (52) name to: Boss Hit
Loaded Data File 'Data/SoundFX/Stage/PushBlock.wav'
Loaded Data File 'Data/SoundFX/Stage/BatbrainFly.wav'
Loaded Data File 'Data/SoundFX/Stage/ChainPull.wav'
Loaded Data File 'Data/SoundFX/Stage/Crusher.wav'
Loaded Data File 'Data/SoundFX/Stage/FireBurn.wav'
Loaded Data File 'Data/SoundFX/Stage/ButtonPress.wav'
Loaded Data File 'Data/SoundFX/Stage/SmallFireball.wav'
Loaded Data File 'Data/SoundFX/Stage/BlockBreak.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak2.wav'
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Set Object (47) name to: MZ Setup
Set Object (48) name to: Large Platform
Set Object (49) name to: Grass Fireball
Set Object (50) name to: Glass Pillar
Set Object (51) name to: Invisible Block
Set Object (52) name to: Chained Crusher
Set Object (53) name to: Push Button
Set Object (54) name to: Push Block
Set Object (55) name to: Buzz Bomber
Set Object (56) name to: Buzz Bomber Shot
Set Object (57) name to: Batbrain
Set Object (58) name to: Caterkiller
Set Object (59) name to: Yadrin
Set Object (60) name to: Ricky
Set Object (61) name to: Rocky
Set Object (62) name to: Falling Block
Set Object (63) name to: H Platform
Set Object (64) name to: Fireball
Set Object (65) name to: Swing Platform
Set Object (66) name to: Break Block
Set Object (67) name to: Ride Block
Set Object (68) name to: Lava Flow
Set Object (69) name to: Falling Lava
Set Object (70) name to: Lava Splash
Set Object (71) name to: C Floor
Set Object (72) name to: Button Pillar
Set Object (73) name to: Lava Geyser
Set Object (74) name to: Eggman
Set Object (75) name to: Boss Fireball
Set Object (76) name to: Push Out Block
Set Object (77) name to: Shortcut Check
Set Object (78) name to: Horiz Crusher
Set Object (79) name to: UFO
Loaded Data File 'Bytecode/Zone02.bin'
Loaded File 'Data/Scripts/MZ/MZSetup.txt'
Loaded File 'Data/Scripts/MZ/LargePlatform.txt'
Loaded File 'Data/Scripts/MZ/GrassFireball.txt'
Loaded File 'Data/Scripts/MZ/GlassPillar.txt'
Loaded File 'Data/Scripts/Global/InvisibleBlock.txt'
Loaded File 'Data/Scripts/MZ/ChainedCrusher.txt'
Loaded File 'Data/Scripts/MZ/PushButton.txt'
Loaded File 'Data/Scripts/MZ/PushBlock.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomber.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomberShot.txt'
Loaded File 'Data/Scripts/Enemies/Batbrain.txt'
Loaded File 'Data/Scripts/Enemies/Caterkiller.txt'
Loaded File 'Data/Scripts/Enemies/Yadrin.txt'
Loaded File 'Data/Scripts/Animals/Ricky.txt'
Loaded File 'Data/Scripts/Animals/Rocky.txt'
Loaded File 'Data/Scripts/MZ/FallingBlock.txt'
Loaded File 'Data/Scripts/MZ/HPlatform.txt'
Loaded File 'Data/Scripts/MZ/Fireball.txt'
Loaded File 'Data/Scripts/MZ/SwingPlat.txt'
Loaded File 'Data/Scripts/MZ/BreakBlock.txt'
Loaded File 'Data/Scripts/MZ/RideBlock.txt'
Loaded File 'Data/Scripts/MZ/LavaFlow.txt'
Loaded File 'Data/Scripts/MZ/FallingLava.txt'
Loaded File 'Data/Scripts/MZ/LavaSplash.txt'
Loaded File 'Data/Scripts/MZ/CFloor.txt'
Loaded File 'Data/Scripts/MZ/ButtonPillar.txt'
Loaded File 'Data/Scripts/MZ/LavaGeyser.txt'
Loaded File 'Data/Scripts/MZ/Eggman.txt'
Loaded File 'Data/Scripts/MZ/BossFireball.txt'
Loaded File 'Data/Scripts/MZ/PushOutBlock.txt'
Loaded File 'Data/Scripts/MZ/ShortcutCheck.txt'
Loaded File 'Data/Scripts/MZ/HCrusher.txt'
Loaded File 'Data/Scripts/MZ/UFO.txt'
Loaded Data File 'Data/Stages/Zone02/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone02/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone02/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone02/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone02/Act1.bin'
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded File 'Data/Sprites/Global/Items.gif'
Loaded File 'Data/Sprites/Global/Items2.gif'
Loaded File 'Data/Sprites/Global/Items3.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects.gif'
Loaded File 'Data/Sprites/MPZ/Objects.gif'
Loaded File 'Data/Sprites/CPZ/Objects.gif'
Loaded File 'Data/Sprites/CNZ/Objects.gif'
Loaded Data File 'Data/Sprites/MZ/Objects.gif'
Loaded File 'Data/Sprites/Global/Eggman.gif'
Loaded Data File 'Data/Music/Marble.ogg'
Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 1 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Lamp Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Loaded Data File 'Data/SoundFX/Global/Jump.wav'
Loaded Data File 'Data/SoundFX/Global/Ring.wav'
Loaded Data File 'Data/SoundFX/Global/Ring.wav'
Loaded Data File 'Data/SoundFX/Global/Skidding.wav'
Loaded Data File 'Data/SoundFX/Global/LoseRings.wav'
Loaded Data File 'Data/SoundFX/Global/Hurt.wav'
Loaded Data File 'Data/SoundFX/Global/Charge.wav'
Loaded Data File 'Data/SoundFX/Global/Release.wav'
Loaded Data File 'Data/SoundFX/Global/Destroy.wav'
Loaded Data File 'Data/SoundFX/Global/LampPost.wav'
Loaded Data File 'Data/SoundFX/Global/BlueShield.wav'
Loaded Data File 'Data/SoundFX/Global/Spring.wav'
Loaded Data File 'Data/SoundFX/Global/SignPost.wav'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.wav'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.wav'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.wav'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.wav'
Loaded Data File 'Data/SoundFX/Global/Explosion.wav'
Loaded Data File 'Data/SoundFX/Global/Rolling.wav'
Loaded Data File 'Data/SoundFX/Global/Flying.wav'
Loaded Data File 'Data/SoundFX/Global/Tired.wav'
Loaded Data File 'Data/SoundFX/Global/MenuButton.wav'
Loaded Data File 'Data/SoundFX/Global/Select.wav'
Loaded Data File 'Data/SoundFX/Global/BackButton.wav'
Loaded Data File 'Data/SoundFX/Global/1Up.wav'
Loaded Data File 'Data/SoundFX/Global/Landing.wav'
Loaded Data File 'Data/SoundFX/Global/Sliding.wav'
Loaded Data File 'Data/SoundFX/Global/Catch.wav'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.wav'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.wav'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.wav'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.wav'
Loaded Data File 'Data/SoundFX/Global/FireShield.wav'
Loaded Data File 'Data/SoundFX/Global/FireDash.wav'
Loaded Data File 'Data/SoundFX/Global/LightningShield.wav'
Loaded Data File 'Data/SoundFX/Global/LightningJump.wav'
Loaded Data File 'Data/SoundFX/Global/InstaShield.wav'
Loaded Data File 'Data/SoundFX/Global/Transform.wav'
Loaded Data File 'Data/SoundFX/Global/Spike.wav'
Loaded Data File 'Data/SoundFX/Global/Event.wav'
Loaded Data File 'Data/SoundFX/Global/Resume.wav'
Loaded File 'Data/Game/Game.xml'
Set SFX (41) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, TwoPlayerVS)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName9)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName10)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName11)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName12)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName27)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Data/Game/Menu/SonicLogo.png'
Loaded Data File 'Data/Game/Menu/Intro.png'
Loaded Data File 'Data/Game/Models/Package_JP.png'
Loaded Data File 'Data/Game/Models/Intro.bin'
Loaded Data File 'Data/Game/Models/JPBox.bin'
Loaded Data File 'Data/Game/Models/JPCartridge.bin'
Loaded Data File 'Data/Game/Menu/Circle.png'
Loaded Data File 'Data/Game/Menu/BG1.png'
Loaded Data File 'Data/Game/Menu/ArrowButtons.png'
Loaded Data File 'Data/Game/Menu/Generic.png'
Loaded Data File 'Data/Game/Menu/PlayerSelect.png'
Loaded Data File 'Data/Game/Menu/SegaID.png'
Loaded Data File 'Data/Music/MenuIntro.ogg'
Attempting to show promo popup: "BootupPromo" (0)
Loaded Data File 'Data/Game/Models/BGCircle1.bin'
Loaded Data File 'Data/Game/Models/BGCircle2.bin'
Loaded Data File 'Data/Game/Models/BGLines.bin'
Loaded Data File 'Data/Game/Models/TimeAttack.bin'
Loaded Data File 'Data/Game/Models/Achievements.bin'
Loaded Data File 'Data/Game/Models/Leaderboards.bin'
Loaded Data File 'Data/Game/Models/Options.bin'
Loaded Data File 'Data/Game/Models/BackArrow.bin'
Loaded Data File 'Data/Music/MainMenu.ogg'
Loaded Data File 'Data/Game/Menu/Symbols.png'
Loaded Data File 'Data/Game/Models/Button.bin'
Loaded Data File 'Data/Game/Models/ButtonH.bin'
Loaded Data File 'Data/Game/Models/Panel.bin'
Loading Scene Presentation Stages - TITLE SCREEN
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Set SFX (42) name to: Sega Chant
Loaded Data File 'Data/SoundFX/Stage/Sega.wav'
Set Object (1) name to: Sega
Set Object (2) name to: Sonic Team
Set Object (3) name to: Logo
Set Object (4) name to: Start Message
Loaded Data File 'Bytecode/Title.bin'
Loaded File 'Data/Scripts/Title/Sega.txt'
Loaded File 'Data/Scripts/Title/SonicTeam.txt'
Loaded File 'Data/Scripts/Title/Logo.txt'
Loaded File 'Data/Scripts/Title/Start.txt'
Loaded Data File 'Data/Stages/Title/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Title/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Title/Backgrounds.bin'
Loaded Data File 'Data/Stages/Title/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Title/Act1.bin'
Loaded File 'Data/Sprites/Title/Title.gif'
Loaded File 'Data/Sprites/Title/SonicTeam.gif'
Loaded Data File 'Data/Music/Titlescreen.ogg'
Loading Scene Regular Stages - GREEN HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Lamp Post
Set Object (18) name to: Smoke Puff
Set Object (19) name to: Dust Puff
Set Object (20) name to: Sign Post
Set Object (21) name to: Animal Prison
Set Object (22) name to: Special Ring
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Blue Shield 2
Set Object (26) name to: Insta Shield
Set Object (27) name to: Bubble Shield
Set Object (28) name to: Fire Shield
Set Object (29) name to: LightningShield
Set Object (30) name to: Lightning Spark
Set Object (31) name to: Invincibility
Set Object (32) name to: Invincibility 2
Set Object (33) name to: Super Spark
Set Object (34) name to: Y Bound Adjust
Set Object (35) name to: Spikes
Set Object (36) name to: Object Score
Set Object (37) name to: Bonus Points
Set Object (38) name to: Music Event
Set Object (39) name to: MotobugEX
Set Object (40) name to: MotobugExhaust
Set Object (41) name to: Asteron
Set Object (42) name to: AsteronSpike
Set Object (43) name to: Ball
Set Object (44) name to: ChemicalDrop
Set Object (45) name to: ChemicalSplash
Set Object (46) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2660
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/LampPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/SpecialRing.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/BlueShield2.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/Invincibility2.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/BonusPoints.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (39) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (40) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (41) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (42) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (43) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (44) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (45) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (46) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Set SFX (42) name to: Boss Hit
Set SFX (43) name to: Ledge Break L
Set SFX (44) name to: Ledge Break R
Set SFX (45) name to: Waterfall
Set SFX (46) name to: Waterfall Loop
Set SFX (47) name to: Block Break
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak2.wav'
Loaded Data File 'Data/SoundFX/Stage/Waterfall.wav'
Loaded Data File 'Data/SoundFX/Stage/Waterfall2.wav'
Loaded Data File 'Data/SoundFX/Stage/BlockBreak.wav'
Set Object (47) name to: GHZ Setup
Set Object (48) name to: Plane Sw V
Set Object (49) name to: Plane Sw H
Set Object (50) name to: Plane Sw L
Set Object (51) name to: Rock
Set Object (52) name to: Bridge
Set Object (53) name to: Bridge End
Set Object (54) name to: Swing Platform
Set Object (55) name to: Fall Platform
Set Object (56) name to: H Platform
Set Object (57) name to: V Platform
Set Object (58) name to: V Platform 2
Set Object (59) name to: Breakable Wall
Set Object (60) name to: C Ledge Left
Set Object (61) name to: C Ledge Right
Set Object (62) name to: Spike Logs
Set Object (63) name to: Tube Switch
Set Object (64) name to: Buzz Bomber
Set Object (65) name to: Buzz Bomber Shot
Set Object (66) name to: Motobug
Set Object (67) name to: Motobug Exhaust
Set Object (68) name to: Chopper
Set Object (69) name to: Crabmeat
Set Object (70) name to: Crabmeat Shot
Set Object (71) name to: Newtron Shoot
Set Object (72) name to: Newtron Shot
Set Object (73) name to: Newtron Fly
Set Object (74) name to: Eggman
Set Object (75) name to: Boss Lights
Set Object (76) name to: Boss Chain
Set Object (77) name to: Wrecking Ball
Set Object (78) name to: Pocky
Set Object (79) name to: Flicky
Set Object (80) name to: Waterfall Sound
Set Object (81) name to: Splats
Set Object (82) name to: Checkered Ball
Loaded Data File 'Bytecode/Zone01.bin'
Loaded File 'Data/Scripts/GHZ/GHZSetup.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_Loop.txt'
Loaded File 'Data/Scripts/GHZ/Rock.txt'
Loaded File 'Data/Scripts/GHZ/Bridge.txt'
Loaded File 'Data/Scripts/GHZ/BridgeEnd.txt'
Loaded File 'Data/Scripts/GHZ/SwingPlat.txt'
Loaded File 'Data/Scripts/GHZ/FPlatform.txt'
Loaded File 'Data/Scripts/GHZ/HPlatform.txt'
Loaded File 'Data/Scripts/GHZ/VPlatform.txt'
Loaded File 'Data/Scripts/GHZ/VPlatform2.txt'
Loaded File 'Data/Scripts/GHZ/BreakWall.txt'
Loaded File 'Data/Scripts/GHZ/CLedgeLeft.txt'
Loaded File 'Data/Scripts/GHZ/CLedgeRight.txt'
Loaded File 'Data/Scripts/GHZ/SpikeLogs.txt'
Loaded File 'Data/Scripts/GHZ/TubeSwitch.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomber.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomberShot.txt'
Loaded File 'Data/Scripts/Enemies/Motobug.txt'
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Loaded File 'Data/Scripts/Enemies/Chopper.txt'
Loaded File 'Data/Scripts/Enemies/Crabmeat.txt'
Loaded File 'Data/Scripts/Enemies/CrabmeatShot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronShoot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronShot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronFly.txt'
Loaded File 'Data/Scripts/GHZ/Eggman.txt'
Loaded File 'Data/Scripts/GHZ/BossLights.txt'
Loaded File 'Data/Scripts/GHZ/BossChain.txt'
Loaded File 'Data/Scripts/GHZ/WreckingBall.txt'
Loaded File 'Data/Scripts/Animals/Pocky.txt'
Loaded File 'Data/Scripts/Animals/Flicky.txt'
Loaded File 'Data/Scripts/GHZ/WaterfallSound.txt'
Loaded File 'Data/Scripts/Enemies/Splats.txt'
Loaded File 'Data/Scripts/GHZ/CheckeredBall.txt'
WARNING: Unknown sfxName "LedgeBreak", on line 931
Loaded Data File 'Data/Stages/Zone01/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone01/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone01/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act1.bin'
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded File 'Data/Sprites/Global/Items.gif'
Loaded File 'Data/Sprites/Global/Items2.gif'
Loaded File 'Data/Sprites/Global/Items3.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects.gif'
Loaded File 'Data/Sprites/MPZ/Objects.gif'
Loaded File 'Data/Sprites/CPZ/Objects.gif'
Couldn't load file 'Data/Sprites/MBZ/Objects.gif'
Loaded File 'Data/Sprites/CNZ/Objects.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects2.gif'
Loaded File 'Data/Sprites/Global/Eggman.gif'
Loaded Data File 'Data/Animations/WreckingBall.ani'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Music/Invincibility.ogg'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Music/ActComplete.ogg'
Reloading Scene Regular Stages - 2
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act2.bin'
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Animations/Tails.ani'
Couldn't load file 'Data/Sprites/MBZ/Objects.gif'
Loaded Data File 'Data/Animations/WreckingBall.ani'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loading Scene Regular Stages - 2
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Lamp Post
Set Object (18) name to: Smoke Puff
Set Object (19) name to: Dust Puff
Set Object (20) name to: Sign Post
Set Object (21) name to: Animal Prison
Set Object (22) name to: Special Ring
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Blue Shield 2
Set Object (26) name to: Insta Shield
Set Object (27) name to: Bubble Shield
Set Object (28) name to: Fire Shield
Set Object (29) name to: LightningShield
Set Object (30) name to: Lightning Spark
Set Object (31) name to: Invincibility
Set Object (32) name to: Invincibility 2
Set Object (33) name to: Super Spark
Set Object (34) name to: Y Bound Adjust
Set Object (35) name to: Spikes
Set Object (36) name to: Object Score
Set Object (37) name to: Bonus Points
Set Object (38) name to: Music Event
Set Object (39) name to: MotobugEX
Set Object (40) name to: MotobugExhaust
Set Object (41) name to: Asteron
Set Object (42) name to: AsteronSpike
Set Object (43) name to: Ball
Set Object (44) name to: ChemicalDrop
Set Object (45) name to: ChemicalSplash
Set Object (46) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2660
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/LampPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/SpecialRing.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/BlueShield2.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/Invincibility2.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/BonusPoints.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (39) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (40) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (41) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (42) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (43) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (44) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (45) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (46) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Set SFX (42) name to: Boss Hit
Set SFX (43) name to: Ledge Break L
Set SFX (44) name to: Ledge Break R
Set SFX (45) name to: Waterfall
Set SFX (46) name to: Waterfall Loop
Set SFX (47) name to: Block Break
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak2.wav'
Loaded Data File 'Data/SoundFX/Stage/Waterfall.wav'
Loaded Data File 'Data/SoundFX/Stage/Waterfall2.wav'
Loaded Data File 'Data/SoundFX/Stage/BlockBreak.wav'
Set Object (47) name to: GHZ Setup
Set Object (48) name to: Plane Sw V
Set Object (49) name to: Plane Sw H
Set Object (50) name to: Plane Sw L
Set Object (51) name to: Rock
Set Object (52) name to: Bridge
Set Object (53) name to: Bridge End
Set Object (54) name to: Swing Platform
Set Object (55) name to: Fall Platform
Set Object (56) name to: H Platform
Set Object (57) name to: V Platform
Set Object (58) name to: V Platform 2
Set Object (59) name to: Breakable Wall
Set Object (60) name to: C Ledge Left
Set Object (61) name to: C Ledge Right
Set Object (62) name to: Spike Logs
Set Object (63) name to: Tube Switch
Set Object (64) name to: Buzz Bomber
Set Object (65) name to: Buzz Bomber Shot
Set Object (66) name to: Motobug
Set Object (67) name to: Motobug Exhaust
Set Object (68) name to: Chopper
Set Object (69) name to: Crabmeat
Set Object (70) name to: Crabmeat Shot
Set Object (71) name to: Newtron Shoot
Set Object (72) name to: Newtron Shot
Set Object (73) name to: Newtron Fly
Set Object (74) name to: Eggman
Set Object (75) name to: Boss Lights
Set Object (76) name to: Boss Chain
Set Object (77) name to: Wrecking Ball
Set Object (78) name to: Pocky
Set Object (79) name to: Flicky
Set Object (80) name to: Waterfall Sound
Set Object (81) name to: Splats
Set Object (82) name to: Checkered Ball
Loaded Data File 'Bytecode/Zone01.bin'
Loaded File 'Data/Scripts/GHZ/GHZSetup.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_Loop.txt'
Loaded File 'Data/Scripts/GHZ/Rock.txt'
Loaded File 'Data/Scripts/GHZ/Bridge.txt'
Loaded File 'Data/Scripts/GHZ/BridgeEnd.txt'
Loaded File 'Data/Scripts/GHZ/SwingPlat.txt'
Loaded File 'Data/Scripts/GHZ/FPlatform.txt'
Loaded File 'Data/Scripts/GHZ/HPlatform.txt'
Loaded File 'Data/Scripts/GHZ/VPlatform.txt'
Loaded File 'Data/Scripts/GHZ/VPlatform2.txt'
Loaded File 'Data/Scripts/GHZ/BreakWall.txt'
Loaded File 'Data/Scripts/GHZ/CLedgeLeft.txt'
Loaded File 'Data/Scripts/GHZ/CLedgeRight.txt'
Loaded File 'Data/Scripts/GHZ/SpikeLogs.txt'
Loaded File 'Data/Scripts/GHZ/TubeSwitch.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomber.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomberShot.txt'
Loaded File 'Data/Scripts/Enemies/Motobug.txt'
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Loaded File 'Data/Scripts/Enemies/Chopper.txt'
Loaded File 'Data/Scripts/Enemies/Crabmeat.txt'
Loaded File 'Data/Scripts/Enemies/CrabmeatShot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronShoot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronShot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronFly.txt'
Loaded File 'Data/Scripts/GHZ/Eggman.txt'
Loaded File 'Data/Scripts/GHZ/BossLights.txt'
Loaded File 'Data/Scripts/GHZ/BossChain.txt'
Loaded File 'Data/Scripts/GHZ/WreckingBall.txt'
Loaded File 'Data/Scripts/Animals/Pocky.txt'
Loaded File 'Data/Scripts/Animals/Flicky.txt'
Loaded File 'Data/Scripts/GHZ/WaterfallSound.txt'
Loaded File 'Data/Scripts/Enemies/Splats.txt'
Loaded File 'Data/Scripts/GHZ/CheckeredBall.txt'
WARNING: Unknown sfxName "LedgeBreak", on line 931
Loaded Data File 'Data/Stages/Zone01/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone01/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone01/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act2.bin'
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded File 'Data/Sprites/Global/Items.gif'
Loaded File 'Data/Sprites/Global/Items2.gif'
Loaded File 'Data/Sprites/Global/Items3.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects.gif'
Loaded File 'Data/Sprites/MPZ/Objects.gif'
Loaded File 'Data/Sprites/CPZ/Objects.gif'
Couldn't load file 'Data/Sprites/MBZ/Objects.gif'
Loaded File 'Data/Sprites/CNZ/Objects.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects2.gif'
Loaded File 'Data/Sprites/Global/Eggman.gif'
Loaded Data File 'Data/Animations/WreckingBall.ani'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Music/GreenHill_F.ogg'
Loaded Data File 'Data/Music/Invincibility_F.ogg'
Loaded Data File 'Data/Music/Invincibility.ogg'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Music/Invincibility.ogg'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loading Scene Regular Stages - 2
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Lamp Post
Set Object (18) name to: Smoke Puff
Set Object (19) name to: Dust Puff
Set Object (20) name to: Sign Post
Set Object (21) name to: Animal Prison
Set Object (22) name to: Special Ring
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Blue Shield 2
Set Object (26) name to: Insta Shield
Set Object (27) name to: Bubble Shield
Set Object (28) name to: Fire Shield
Set Object (29) name to: LightningShield
Set Object (30) name to: Lightning Spark
Set Object (31) name to: Invincibility
Set Object (32) name to: Invincibility 2
Set Object (33) name to: Super Spark
Set Object (34) name to: Y Bound Adjust
Set Object (35) name to: Spikes
Set Object (36) name to: Object Score
Set Object (37) name to: Bonus Points
Set Object (38) name to: Music Event
Set Object (39) name to: MotobugEX
Set Object (40) name to: MotobugExhaust
Set Object (41) name to: Asteron
Set Object (42) name to: AsteronSpike
Set Object (43) name to: Ball
Set Object (44) name to: ChemicalDrop
Set Object (45) name to: ChemicalSplash
Set Object (46) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2660
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/LampPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/SpecialRing.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/BlueShield2.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/Invincibility2.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/BonusPoints.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (39) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (40) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (41) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (42) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (43) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (44) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (45) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (46) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Set SFX (42) name to: Boss Hit
Set SFX (43) name to: Ledge Break L
Set SFX (44) name to: Ledge Break R
Set SFX (45) name to: Waterfall
Set SFX (46) name to: Waterfall Loop
Set SFX (47) name to: Block Break
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak2.wav'
Loaded Data File 'Data/SoundFX/Stage/Waterfall.wav'
Loaded Data File 'Data/SoundFX/Stage/Waterfall2.wav'
Loaded Data File 'Data/SoundFX/Stage/BlockBreak.wav'
Set Object (47) name to: GHZ Setup
Set Object (48) name to: Plane Sw V
Set Object (49) name to: Plane Sw H
Set Object (50) name to: Plane Sw L
Set Object (51) name to: Rock
Set Object (52) name to: Bridge
Set Object (53) name to: Bridge End
Set Object (54) name to: Swing Platform
Set Object (55) name to: Fall Platform
Set Object (56) name to: H Platform
Set Object (57) name to: V Platform
Set Object (58) name to: V Platform 2
Set Object (59) name to: Breakable Wall
Set Object (60) name to: C Ledge Left
Set Object (61) name to: C Ledge Right
Set Object (62) name to: Spike Logs
Set Object (63) name to: Tube Switch
Set Object (64) name to: Buzz Bomber
Set Object (65) name to: Buzz Bomber Shot
Set Object (66) name to: Motobug
Set Object (67) name to: Motobug Exhaust
Set Object (68) name to: Chopper
Set Object (69) name to: Crabmeat
Set Object (70) name to: Crabmeat Shot
Set Object (71) name to: Newtron Shoot
Set Object (72) name to: Newtron Shot
Set Object (73) name to: Newtron Fly
Set Object (74) name to: Eggman
Set Object (75) name to: Boss Lights
Set Object (76) name to: Boss Chain
Set Object (77) name to: Wrecking Ball
Set Object (78) name to: Pocky
Set Object (79) name to: Flicky
Set Object (80) name to: Waterfall Sound
Set Object (81) name to: Splats
Set Object (82) name to: Checkered Ball
Loaded Data File 'Bytecode/Zone01.bin'
Loaded File 'Data/Scripts/GHZ/GHZSetup.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_Loop.txt'
Loaded File 'Data/Scripts/GHZ/Rock.txt'
Loaded File 'Data/Scripts/GHZ/Bridge.txt'
Loaded File 'Data/Scripts/GHZ/BridgeEnd.txt'
Loaded File 'Data/Scripts/GHZ/SwingPlat.txt'
Loaded File 'Data/Scripts/GHZ/FPlatform.txt'
Loaded File 'Data/Scripts/GHZ/HPlatform.txt'
Loaded File 'Data/Scripts/GHZ/VPlatform.txt'
Loaded File 'Data/Scripts/GHZ/VPlatform2.txt'
Loaded File 'Data/Scripts/GHZ/BreakWall.txt'
Loaded File 'Data/Scripts/GHZ/CLedgeLeft.txt'
Loaded File 'Data/Scripts/GHZ/CLedgeRight.txt'
Loaded File 'Data/Scripts/GHZ/SpikeLogs.txt'
Loaded File 'Data/Scripts/GHZ/TubeSwitch.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomber.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomberShot.txt'
Loaded File 'Data/Scripts/Enemies/Motobug.txt'
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Loaded File 'Data/Scripts/Enemies/Chopper.txt'
Loaded File 'Data/Scripts/Enemies/Crabmeat.txt'
Loaded File 'Data/Scripts/Enemies/CrabmeatShot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronShoot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronShot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronFly.txt'
Loaded File 'Data/Scripts/GHZ/Eggman.txt'
Loaded File 'Data/Scripts/GHZ/BossLights.txt'
Loaded File 'Data/Scripts/GHZ/BossChain.txt'
Loaded File 'Data/Scripts/GHZ/WreckingBall.txt'
Loaded File 'Data/Scripts/Animals/Pocky.txt'
Loaded File 'Data/Scripts/Animals/Flicky.txt'
Loaded File 'Data/Scripts/GHZ/WaterfallSound.txt'
Loaded File 'Data/Scripts/Enemies/Splats.txt'
Loaded File 'Data/Scripts/GHZ/CheckeredBall.txt'
WARNING: Unknown sfxName "LedgeBreak", on line 931
Loaded Data File 'Data/Stages/Zone01/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone01/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone01/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act2.bin'
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Sprites/Players/Tails1.gif'
Loaded Data File 'Data/Animations/Tails.ani'
Loaded Data File 'Data/Sprites/Players/Tails2.gif'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded File 'Data/Sprites/Global/Items.gif'
Loaded File 'Data/Sprites/Global/Items2.gif'
Loaded File 'Data/Sprites/Global/Items3.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects.gif'
Loaded File 'Data/Sprites/MPZ/Objects.gif'
Loaded File 'Data/Sprites/CPZ/Objects.gif'
Couldn't load file 'Data/Sprites/MBZ/Objects.gif'
Loaded File 'Data/Sprites/CNZ/Objects.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects2.gif'
Loaded File 'Data/Sprites/Global/Eggman.gif'
Loaded Data File 'Data/Animations/WreckingBall.ani'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Music/Invincibility.ogg'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Music/GreenHill_F.ogg'
Loaded Data File 'Data/Music/Invincibility_F.ogg'
Loaded Data File 'Data/Music/GreenHill_F.ogg'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Music/ActComplete.ogg'
Reloading Scene Regular Stages - 3
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act3.bin'
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded Data File 'Data/Animations/Tails.ani'
Couldn't load file 'Data/Sprites/MBZ/Objects.gif'
Loaded Data File 'Data/Animations/WreckingBall.ani'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Music/Invincibility.ogg'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Music/GreenHill_F.ogg'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Music/Invincibility.ogg'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Music/Boss.ogg'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Music/ActComplete.ogg'
Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 0 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Lamp Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Loaded Data File 'Data/SoundFX/Global/Jump.wav'
Loaded Data File 'Data/SoundFX/Global/Ring.wav'
Loaded Data File 'Data/SoundFX/Global/Ring.wav'
Loaded Data File 'Data/SoundFX/Global/Skidding.wav'
Loaded Data File 'Data/SoundFX/Global/LoseRings.wav'
Loaded Data File 'Data/SoundFX/Global/Hurt.wav'
Loaded Data File 'Data/SoundFX/Global/Charge.wav'
Loaded Data File 'Data/SoundFX/Global/Release.wav'
Loaded Data File 'Data/SoundFX/Global/Destroy.wav'
Loaded Data File 'Data/SoundFX/Global/LampPost.wav'
Loaded Data File 'Data/SoundFX/Global/BlueShield.wav'
Loaded Data File 'Data/SoundFX/Global/Spring.wav'
Loaded Data File 'Data/SoundFX/Global/SignPost.wav'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.wav'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.wav'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.wav'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.wav'
Loaded Data File 'Data/SoundFX/Global/Explosion.wav'
Loaded Data File 'Data/SoundFX/Global/Rolling.wav'
Loaded Data File 'Data/SoundFX/Global/Flying.wav'
Loaded Data File 'Data/SoundFX/Global/Tired.wav'
Loaded Data File 'Data/SoundFX/Global/MenuButton.wav'
Loaded Data File 'Data/SoundFX/Global/Select.wav'
Loaded Data File 'Data/SoundFX/Global/BackButton.wav'
Loaded Data File 'Data/SoundFX/Global/1Up.wav'
Loaded Data File 'Data/SoundFX/Global/Landing.wav'
Loaded Data File 'Data/SoundFX/Global/Sliding.wav'
Loaded Data File 'Data/SoundFX/Global/Catch.wav'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.wav'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.wav'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.wav'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.wav'
Loaded Data File 'Data/SoundFX/Global/FireShield.wav'
Loaded Data File 'Data/SoundFX/Global/FireDash.wav'
Loaded Data File 'Data/SoundFX/Global/LightningShield.wav'
Loaded Data File 'Data/SoundFX/Global/LightningJump.wav'
Loaded Data File 'Data/SoundFX/Global/InstaShield.wav'
Loaded Data File 'Data/SoundFX/Global/Transform.wav'
Loaded Data File 'Data/SoundFX/Global/Spike.wav'
Loaded Data File 'Data/SoundFX/Global/Event.wav'
Loaded Data File 'Data/SoundFX/Global/Resume.wav'
Loaded File 'Data/Game/Game.xml'
Set SFX (41) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, TwoPlayerVS)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName9)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName10)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName11)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName12)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName27)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 0 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Lamp Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Loaded Data File 'Data/SoundFX/Global/Jump.wav'
Loaded Data File 'Data/SoundFX/Global/Ring.wav'
Loaded Data File 'Data/SoundFX/Global/Ring.wav'
Loaded Data File 'Data/SoundFX/Global/Skidding.wav'
Loaded Data File 'Data/SoundFX/Global/LoseRings.wav'
Loaded Data File 'Data/SoundFX/Global/Hurt.wav'
Loaded Data File 'Data/SoundFX/Global/Charge.wav'
Loaded Data File 'Data/SoundFX/Global/Release.wav'
Loaded Data File 'Data/SoundFX/Global/Destroy.wav'
Loaded Data File 'Data/SoundFX/Global/LampPost.wav'
Loaded Data File 'Data/SoundFX/Global/BlueShield.wav'
Loaded Data File 'Data/SoundFX/Global/Spring.wav'
Loaded Data File 'Data/SoundFX/Global/SignPost.wav'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.wav'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.wav'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.wav'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.wav'
Loaded Data File 'Data/SoundFX/Global/Explosion.wav'
Loaded Data File 'Data/SoundFX/Global/Rolling.wav'
Loaded Data File 'Data/SoundFX/Global/Flying.wav'
Loaded Data File 'Data/SoundFX/Global/Tired.wav'
Loaded Data File 'Data/SoundFX/Global/MenuButton.wav'
Loaded Data File 'Data/SoundFX/Global/Select.wav'
Loaded Data File 'Data/SoundFX/Global/BackButton.wav'
Loaded Data File 'Data/SoundFX/Global/1Up.wav'
Loaded Data File 'Data/SoundFX/Global/Landing.wav'
Loaded Data File 'Data/SoundFX/Global/Sliding.wav'
Loaded Data File 'Data/SoundFX/Global/Catch.wav'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.wav'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.wav'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.wav'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.wav'
Loaded Data File 'Data/SoundFX/Global/FireShield.wav'
Loaded Data File 'Data/SoundFX/Global/FireDash.wav'
Loaded Data File 'Data/SoundFX/Global/LightningShield.wav'
Loaded Data File 'Data/SoundFX/Global/LightningJump.wav'
Loaded Data File 'Data/SoundFX/Global/InstaShield.wav'
Loaded Data File 'Data/SoundFX/Global/Transform.wav'
Loaded Data File 'Data/SoundFX/Global/Spike.wav'
Loaded Data File 'Data/SoundFX/Global/Event.wav'
Loaded Data File 'Data/SoundFX/Global/Resume.wav'
Loaded File 'Data/Game/Game.xml'
Set SFX (41) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, TwoPlayerVS)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName9)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName10)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName11)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName12)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName27)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Data/Game/Menu/SonicLogo.png'
Loaded Data File 'Data/Game/Menu/Intro.png'
Loaded Data File 'Data/Game/Models/Package_JP.png'
Loaded Data File 'Data/Game/Models/Intro.bin'
Loaded Data File 'Data/Game/Models/JPBox.bin'
Loaded Data File 'Data/Game/Models/JPCartridge.bin'
Loaded Data File 'Data/Game/Menu/Circle.png'
Loaded Data File 'Data/Game/Menu/BG1.png'
Loaded Data File 'Data/Game/Menu/ArrowButtons.png'
Loaded Data File 'Data/Game/Menu/Generic.png'
Loaded Data File 'Data/Game/Menu/PlayerSelect.png'
Loaded Data File 'Data/Game/Menu/SegaID.png'
Loaded Data File 'Data/Music/MenuIntro.ogg'
Attempting to show promo popup: "BootupPromo" (0)
Loaded Data File 'Data/Game/Models/BGCircle1.bin'
Loaded Data File 'Data/Game/Models/BGCircle2.bin'
Loaded Data File 'Data/Game/Models/BGLines.bin'
Loaded Data File 'Data/Game/Models/TimeAttack.bin'
Loaded Data File 'Data/Game/Models/Achievements.bin'
Loaded Data File 'Data/Game/Models/Leaderboards.bin'
Loaded Data File 'Data/Game/Models/Options.bin'
Loaded Data File 'Data/Game/Models/BackArrow.bin'
Loaded Data File 'Data/Music/MainMenu.ogg'
Loaded Data File 'Data/Game/Menu/Symbols.png'
Loaded Data File 'Data/Game/Models/Button.bin'
Loaded Data File 'Data/Game/Models/ButtonH.bin'
Loaded Data File 'Data/Game/Models/Panel.bin'
Loading Scene Presentation Stages - TITLE SCREEN
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Set SFX (42) name to: Sega Chant
Loaded Data File 'Data/SoundFX/Stage/Sega.wav'
Set Object (1) name to: Sega
Set Object (2) name to: Sonic Team
Set Object (3) name to: Logo
Set Object (4) name to: Start Message
Loaded Data File 'Bytecode/Title.bin'
Loaded File 'Data/Scripts/Title/Sega.txt'
Loaded File 'Data/Scripts/Title/SonicTeam.txt'
Loaded File 'Data/Scripts/Title/Logo.txt'
Loaded File 'Data/Scripts/Title/Start.txt'
Loaded Data File 'Data/Stages/Title/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Title/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Title/Backgrounds.bin'
Loaded Data File 'Data/Stages/Title/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Title/Act1.bin'
Loaded File 'Data/Sprites/Title/Title.gif'
Loaded File 'Data/Sprites/Title/SonicTeam.gif'
Loaded Data File 'Data/Music/Titlescreen.ogg'
Loading Scene Regular Stages - GREEN HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Lamp Post
Set Object (18) name to: Smoke Puff
Set Object (19) name to: Dust Puff
Set Object (20) name to: Sign Post
Set Object (21) name to: Animal Prison
Set Object (22) name to: Special Ring
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Blue Shield 2
Set Object (26) name to: Insta Shield
Set Object (27) name to: Bubble Shield
Set Object (28) name to: Fire Shield
Set Object (29) name to: LightningShield
Set Object (30) name to: Lightning Spark
Set Object (31) name to: Invincibility
Set Object (32) name to: Invincibility 2
Set Object (33) name to: Super Spark
Set Object (34) name to: Y Bound Adjust
Set Object (35) name to: Spikes
Set Object (36) name to: Object Score
Set Object (37) name to: Bonus Points
Set Object (38) name to: Music Event
Set Object (39) name to: MotobugEX
Set Object (40) name to: MotobugExhaust
Set Object (41) name to: Asteron
Set Object (42) name to: AsteronSpike
Set Object (43) name to: Ball
Set Object (44) name to: ChemicalDrop
Set Object (45) name to: ChemicalSplash
Set Object (46) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2660
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loading Scene Regular Stages - GREEN HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Lamp Post
Set Object (18) name to: Smoke Puff
Set Object (19) name to: Dust Puff
Set Object (20) name to: Sign Post
Set Object (21) name to: Animal Prison
Set Object (22) name to: Special Ring
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Blue Shield 2
Set Object (26) name to: Insta Shield
Set Object (27) name to: Bubble Shield
Set Object (28) name to: Fire Shield
Set Object (29) name to: LightningShield
Set Object (30) name to: Lightning Spark
Set Object (31) name to: Invincibility
Set Object (32) name to: Invincibility 2
Set Object (33) name to: Super Spark
Set Object (34) name to: Y Bound Adjust
Set Object (35) name to: Spikes
Set Object (36) name to: Object Score
Set Object (37) name to: Bonus Points
Set Object (38) name to: Music Event
Set Object (39) name to: MotobugEX
Set Object (40) name to: MotobugExhaust
Set Object (41) name to: Asteron
Set Object (42) name to: AsteronSpike
Set Object (43) name to: Ball
Set Object (44) name to: ChemicalDrop
Set Object (45) name to: ChemicalSplash
Set Object (46) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2660
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded Data File 'Data/Game/SystemText.gif'
Loaded Data File 'Bytecode/GlobalCode.bin'
loaded datapack 'Data.rsdk'
Loaded Data File 'Data/Game/GameConfig.bin'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Loaded File 'Data/Game/Game.xml'
Initializing gamepads...
Found 0 gamepads!
Loaded Data File 'Data/Game/GameConfig.bin'
Set SFX (0) name to: Jump
Set SFX (1) name to: Ring L
Set SFX (2) name to: Ring R
Set SFX (3) name to: Skidding
Set SFX (4) name to: Lose Rings
Set SFX (5) name to: Hurt
Set SFX (6) name to: Charge
Set SFX (7) name to: Release
Set SFX (8) name to: Destroy
Set SFX (9) name to: Lamp Post
Set SFX (10) name to: Blue Shield
Set SFX (11) name to: Spring
Set SFX (12) name to: Sign Post
Set SFX (13) name to: Score Add
Set SFX (14) name to: Score Total
Set SFX (15) name to: Special Ring
Set SFX (16) name to: Warp
Set SFX (17) name to: Explosion
Set SFX (18) name to: Rolling
Set SFX (19) name to: Flying
Set SFX (20) name to: Tired
Set SFX (21) name to: Menu Move
Set SFX (22) name to: Menu Select
Set SFX (23) name to: Menu Back
Set SFX (24) name to: Life
Set SFX (25) name to: Landing
Set SFX (26) name to: Sliding
Set SFX (27) name to: Catch
Set SFX (28) name to: Bonus Points
Set SFX (29) name to: Spikes Move
Set SFX (30) name to: Bubble Shield
Set SFX (31) name to: Bubble Bounce
Set SFX (32) name to: Fire Shield
Set SFX (33) name to: Fire Dash
Set SFX (34) name to: Lightning Shield
Set SFX (35) name to: Lightning Jump
Set SFX (36) name to: Insta Shield
Set SFX (37) name to: Transform
Set SFX (38) name to: Spike
Set SFX (39) name to: Event
Set SFX (40) name to: Resume
Loaded Data File 'Data/SoundFX/Global/Jump.wav'
Loaded Data File 'Data/SoundFX/Global/Ring.wav'
Loaded Data File 'Data/SoundFX/Global/Ring.wav'
Loaded Data File 'Data/SoundFX/Global/Skidding.wav'
Loaded Data File 'Data/SoundFX/Global/LoseRings.wav'
Loaded Data File 'Data/SoundFX/Global/Hurt.wav'
Loaded Data File 'Data/SoundFX/Global/Charge.wav'
Loaded Data File 'Data/SoundFX/Global/Release.wav'
Loaded Data File 'Data/SoundFX/Global/Destroy.wav'
Loaded Data File 'Data/SoundFX/Global/LampPost.wav'
Loaded Data File 'Data/SoundFX/Global/BlueShield.wav'
Loaded Data File 'Data/SoundFX/Global/Spring.wav'
Loaded Data File 'Data/SoundFX/Global/SignPost.wav'
Loaded Data File 'Data/SoundFX/Global/ScoreAdd.wav'
Loaded Data File 'Data/SoundFX/Global/ScoreTotal.wav'
Loaded Data File 'Data/SoundFX/Global/SpecialRing.wav'
Loaded Data File 'Data/SoundFX/Global/SpecialWarp.wav'
Loaded Data File 'Data/SoundFX/Global/Explosion.wav'
Loaded Data File 'Data/SoundFX/Global/Rolling.wav'
Loaded Data File 'Data/SoundFX/Global/Flying.wav'
Loaded Data File 'Data/SoundFX/Global/Tired.wav'
Loaded Data File 'Data/SoundFX/Global/MenuButton.wav'
Loaded Data File 'Data/SoundFX/Global/Select.wav'
Loaded Data File 'Data/SoundFX/Global/BackButton.wav'
Loaded Data File 'Data/SoundFX/Global/1Up.wav'
Loaded Data File 'Data/SoundFX/Global/Landing.wav'
Loaded Data File 'Data/SoundFX/Global/Sliding.wav'
Loaded Data File 'Data/SoundFX/Global/Catch.wav'
Loaded Data File 'Data/SoundFX/Global/BonusPoints.wav'
Loaded Data File 'Data/SoundFX/Global/SpikesMove.wav'
Loaded Data File 'Data/SoundFX/Global/BubbleShield.wav'
Loaded Data File 'Data/SoundFX/Global/BubbleBounce.wav'
Loaded Data File 'Data/SoundFX/Global/FireShield.wav'
Loaded Data File 'Data/SoundFX/Global/FireDash.wav'
Loaded Data File 'Data/SoundFX/Global/LightningShield.wav'
Loaded Data File 'Data/SoundFX/Global/LightningJump.wav'
Loaded Data File 'Data/SoundFX/Global/InstaShield.wav'
Loaded Data File 'Data/SoundFX/Global/Transform.wav'
Loaded Data File 'Data/SoundFX/Global/Spike.wav'
Loaded Data File 'Data/SoundFX/Global/Event.wav'
Loaded Data File 'Data/SoundFX/Global/Resume.wav'
Loaded File 'Data/Game/Game.xml'
Set SFX (41) name to: Bumper
Loaded File 'Data/SoundFX/Global/Bumper.wav'
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, TwoPlayerVS)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName9)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName10)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName11)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName12)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName13)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName14)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName15)
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, StageName16)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Failed to load string... (en, SaveStageName27)
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/StringList.txt'
Loaded Data File 'Data/Game/CreditsMobile.txt'
Loaded Data File 'Data/Game/Menu/CWLogo.png'
Loaded Data File 'Data/Game/Menu/Sega@2x.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.png'
Loaded Data File 'Data/Game/Menu/Heading_EN.fnt'
Loaded Data File 'Data/Game/Menu/Label_EN.png'
Loaded Data File 'Data/Game/Menu/Label_EN.fnt'
Loaded Data File 'Data/Game/Menu/Text_EN.png'
Loaded Data File 'Data/Game/Menu/Text_EN.fnt'
Registering Funcs

Loaded Data File 'Data/Game/Menu/SonicLogo.png'
Loaded Data File 'Data/Game/Menu/Intro.png'
Loaded Data File 'Data/Game/Models/Package_JP.png'
Loaded Data File 'Data/Game/Models/Intro.bin'
Loaded Data File 'Data/Game/Models/JPBox.bin'
Loaded Data File 'Data/Game/Models/JPCartridge.bin'
Loaded Data File 'Data/Game/Menu/Circle.png'
Loaded Data File 'Data/Game/Menu/BG1.png'
Loaded Data File 'Data/Game/Menu/ArrowButtons.png'
Loaded Data File 'Data/Game/Menu/Generic.png'
Loaded Data File 'Data/Game/Menu/PlayerSelect.png'
Loaded Data File 'Data/Game/Menu/SegaID.png'
Loaded Data File 'Data/Music/MenuIntro.ogg'
Attempting to show promo popup: "BootupPromo" (0)
Loaded Data File 'Data/Game/Models/BGCircle1.bin'
Loaded Data File 'Data/Game/Models/BGCircle2.bin'
Loaded Data File 'Data/Game/Models/BGLines.bin'
Loaded Data File 'Data/Game/Models/TimeAttack.bin'
Loaded Data File 'Data/Game/Models/Achievements.bin'
Loaded Data File 'Data/Game/Models/Leaderboards.bin'
Loaded Data File 'Data/Game/Models/Options.bin'
Loaded Data File 'Data/Game/Models/BackArrow.bin'
Loaded Data File 'Data/Music/MainMenu.ogg'
Loaded Data File 'Data/Game/Menu/Symbols.png'
Loaded Data File 'Data/Game/Models/Button.bin'
Loaded Data File 'Data/Game/Models/ButtonH.bin'
Loaded Data File 'Data/Game/Models/Panel.bin'
Loading Scene Presentation Stages - TITLE SCREEN
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Loaded Data File 'Data/Stages/Title/StageConfig.bin'
Set SFX (42) name to: Sega Chant
Loaded Data File 'Data/SoundFX/Stage/Sega.wav'
Set Object (1) name to: Sega
Set Object (2) name to: Sonic Team
Set Object (3) name to: Logo
Set Object (4) name to: Start Message
Loaded Data File 'Bytecode/Title.bin'
Loaded File 'Data/Scripts/Title/Sega.txt'
Loaded File 'Data/Scripts/Title/SonicTeam.txt'
Loaded File 'Data/Scripts/Title/Logo.txt'
Loaded File 'Data/Scripts/Title/Start.txt'
Loaded Data File 'Data/Stages/Title/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Title/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Title/Backgrounds.bin'
Loaded Data File 'Data/Stages/Title/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Title/Act1.bin'
Loaded File 'Data/Sprites/Title/Title.gif'
Loaded File 'Data/Sprites/Title/SonicTeam.gif'
Loaded Data File 'Data/Music/Titlescreen.ogg'
Loading Scene Regular Stages - GREEN HILL ZONE 1
Set Object (0) name to: Blank Object
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Loaded Data File 'Data/Game/GameConfig.bin'
Set Object (1) name to: Player Object
Set Object (2) name to: Tails Object
Set Object (3) name to: Player 2 Object
Set Object (4) name to: Stage Setup
Set Object (5) name to: HUD
Set Object (6) name to: Title Card
Set Object (7) name to: Death Event
Set Object (8) name to: Act Finish
Set Object (9) name to: Debug Mode
Set Object (10) name to: Ring
Set Object (11) name to: Lose Ring
Set Object (12) name to: Ring Sparkle
Set Object (13) name to: Monitor
Set Object (14) name to: Broken Monitor
Set Object (15) name to: Red Spring
Set Object (16) name to: Yellow Spring
Set Object (17) name to: Lamp Post
Set Object (18) name to: Smoke Puff
Set Object (19) name to: Dust Puff
Set Object (20) name to: Sign Post
Set Object (21) name to: Animal Prison
Set Object (22) name to: Special Ring
Set Object (23) name to: Explosion
Set Object (24) name to: Blue Shield
Set Object (25) name to: Blue Shield 2
Set Object (26) name to: Insta Shield
Set Object (27) name to: Bubble Shield
Set Object (28) name to: Fire Shield
Set Object (29) name to: LightningShield
Set Object (30) name to: Lightning Spark
Set Object (31) name to: Invincibility
Set Object (32) name to: Invincibility 2
Set Object (33) name to: Super Spark
Set Object (34) name to: Y Bound Adjust
Set Object (35) name to: Spikes
Set Object (36) name to: Object Score
Set Object (37) name to: Bonus Points
Set Object (38) name to: Music Event
Set Object (39) name to: MotobugEX
Set Object (40) name to: MotobugExhaust
Set Object (41) name to: Asteron
Set Object (42) name to: AsteronSpike
Set Object (43) name to: Ball
Set Object (44) name to: ChemicalDrop
Set Object (45) name to: ChemicalSplash
Set Object (46) name to: Bumper
Loaded Data File 'Bytecode/GlobalCode.bin'
Loaded File 'Data/Scripts/Players/PlayerObject.txt'
WARNING: Unknown sfxName "DropDash", on line 2660
Loaded File 'Data/Scripts/Players/TailsObject.txt'
Loaded File 'Data/Scripts/Players/Player2Object.txt'
Loaded File 'Data/Scripts/Global/StageSetup.txt'
Loaded File 'Data/Scripts/Global/HUD.txt'
Loaded File 'Data/Scripts/Global/TitleCard.txt'
Loaded File 'Data/Scripts/Global/DeathEvent.txt'
Loaded File 'Data/Scripts/Global/ActFinish.txt'
Loaded File 'Data/Scripts/Global/DebugMode.txt'
Loaded File 'Data/Scripts/Global/Ring.txt'
Loaded File 'Data/Scripts/Global/LoseRing.txt'
Loaded File 'Data/Scripts/Global/RingSparkle.txt'
Loaded File 'Data/Scripts/Global/Monitor.txt'
Loaded File 'Data/Scripts/Global/BrokenMonitor.txt'
Loaded File 'Data/Scripts/Global/RedSpring.txt'
Loaded File 'Data/Scripts/Global/YellowSpring.txt'
Loaded File 'Data/Scripts/Global/LampPost.txt'
Loaded File 'Data/Scripts/Global/SmokePuff.txt'
Loaded File 'Data/Scripts/Global/DustPuff.txt'
Loaded File 'Data/Scripts/Global/SignPost.txt'
Loaded File 'Data/Scripts/Global/AnimalPrison.txt'
Loaded File 'Data/Scripts/Global/SpecialRing.txt'
Loaded File 'Data/Scripts/Global/Explosion.txt'
Loaded File 'Data/Scripts/Global/BlueShield.txt'
Loaded File 'Data/Scripts/Global/BlueShield2.txt'
Loaded File 'Data/Scripts/Global/InstaShield.txt'
Loaded File 'Data/Scripts/Global/BubbleShield.txt'
Loaded File 'Data/Scripts/Global/FireShield.txt'
Loaded File 'Data/Scripts/Global/LightningShield.txt'
Loaded File 'Data/Scripts/Global/LightningSpark.txt'
Loaded File 'Data/Scripts/Global/Invincibility.txt'
Loaded File 'Data/Scripts/Global/Invincibility2.txt'
Loaded File 'Data/Scripts/Global/SuperSpark.txt'
Loaded File 'Data/Scripts/Global/YBoundAdjust.txt'
Loaded File 'Data/Scripts/Global/Spikes.txt'
Loaded File 'Data/Scripts/Global/ObjectScore.txt'
Loaded File 'Data/Scripts/Global/BonusPoints.txt'
Loaded File 'Data/Scripts/Global/MusicEvent.txt'
Loaded File 'Data/Game/Game.xml'
Set Object (39) name to: MotobugEX
Loaded File 'Data/Scripts/Enemies/MotobugEX.txt'
WARNING: Unknown typename "MotobugEXExhaust", on line 106
Set Object (40) name to: MotobugExhaust
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Set Object (41) name to: Asteron
Loaded File 'Data/Scripts/Enemies/Asteron.txt'
Set Object (42) name to: AsteronSpike
Loaded File 'Data/Scripts/Enemies/AsteronSpike.txt'
Set Object (43) name to: Ball
Loaded File 'Data/Scripts/Enemies/Ball.txt'
Set Object (44) name to: ChemicalDrop
Loaded File 'Data/Scripts/CPZ/ChemicalDrop.txt'
WARNING: Unknown sfxName "ChemicalSplash", on line 65
Set Object (45) name to: ChemicalSplash
Loaded File 'Data/Scripts/CPZ/ChemicalSplash.txt'
Set Object (46) name to: Bumper
Loaded File 'Data/Scripts/CNZ/Bumper.txt'
Loaded Data File 'Data/Stages/Zone01/StageConfig.bin'
Set SFX (42) name to: Boss Hit
Set SFX (43) name to: Ledge Break L
Set SFX (44) name to: Ledge Break R
Set SFX (45) name to: Waterfall
Set SFX (46) name to: Waterfall Loop
Set SFX (47) name to: Block Break
Loaded Data File 'Data/SoundFX/Stage/BossHit.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak.wav'
Loaded Data File 'Data/SoundFX/Stage/LedgeBreak2.wav'
Loaded Data File 'Data/SoundFX/Stage/Waterfall.wav'
Loaded Data File 'Data/SoundFX/Stage/Waterfall2.wav'
Loaded Data File 'Data/SoundFX/Stage/BlockBreak.wav'
Set Object (47) name to: GHZ Setup
Set Object (48) name to: Plane Sw V
Set Object (49) name to: Plane Sw H
Set Object (50) name to: Plane Sw L
Set Object (51) name to: Rock
Set Object (52) name to: Bridge
Set Object (53) name to: Bridge End
Set Object (54) name to: Swing Platform
Set Object (55) name to: Fall Platform
Set Object (56) name to: H Platform
Set Object (57) name to: V Platform
Set Object (58) name to: V Platform 2
Set Object (59) name to: Breakable Wall
Set Object (60) name to: C Ledge Left
Set Object (61) name to: C Ledge Right
Set Object (62) name to: Spike Logs
Set Object (63) name to: Tube Switch
Set Object (64) name to: Buzz Bomber
Set Object (65) name to: Buzz Bomber Shot
Set Object (66) name to: Motobug
Set Object (67) name to: Motobug Exhaust
Set Object (68) name to: Chopper
Set Object (69) name to: Crabmeat
Set Object (70) name to: Crabmeat Shot
Set Object (71) name to: Newtron Shoot
Set Object (72) name to: Newtron Shot
Set Object (73) name to: Newtron Fly
Set Object (74) name to: Eggman
Set Object (75) name to: Boss Lights
Set Object (76) name to: Boss Chain
Set Object (77) name to: Wrecking Ball
Set Object (78) name to: Pocky
Set Object (79) name to: Flicky
Set Object (80) name to: Waterfall Sound
Set Object (81) name to: Splats
Set Object (82) name to: Checkered Ball
Loaded Data File 'Bytecode/Zone01.bin'
Loaded File 'Data/Scripts/GHZ/GHZSetup.txt'
Loaded File 'Data/Scripts/Global/PSwitch_V.txt'
Loaded File 'Data/Scripts/Global/PSwitch_H.txt'
Loaded File 'Data/Scripts/Global/PSwitch_Loop.txt'
Loaded File 'Data/Scripts/GHZ/Rock.txt'
Loaded File 'Data/Scripts/GHZ/Bridge.txt'
Loaded File 'Data/Scripts/GHZ/BridgeEnd.txt'
Loaded File 'Data/Scripts/GHZ/SwingPlat.txt'
Loaded File 'Data/Scripts/GHZ/FPlatform.txt'
Loaded File 'Data/Scripts/GHZ/HPlatform.txt'
Loaded File 'Data/Scripts/GHZ/VPlatform.txt'
Loaded File 'Data/Scripts/GHZ/VPlatform2.txt'
Loaded File 'Data/Scripts/GHZ/BreakWall.txt'
Loaded File 'Data/Scripts/GHZ/CLedgeLeft.txt'
Loaded File 'Data/Scripts/GHZ/CLedgeRight.txt'
Loaded File 'Data/Scripts/GHZ/SpikeLogs.txt'
Loaded File 'Data/Scripts/GHZ/TubeSwitch.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomber.txt'
Loaded File 'Data/Scripts/Enemies/BuzzBomberShot.txt'
Loaded File 'Data/Scripts/Enemies/Motobug.txt'
Loaded File 'Data/Scripts/Enemies/MotobugExhaust.txt'
Loaded File 'Data/Scripts/Enemies/Chopper.txt'
Loaded File 'Data/Scripts/Enemies/Crabmeat.txt'
Loaded File 'Data/Scripts/Enemies/CrabmeatShot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronShoot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronShot.txt'
Loaded File 'Data/Scripts/Enemies/NewtronFly.txt'
Loaded File 'Data/Scripts/GHZ/Eggman.txt'
Loaded File 'Data/Scripts/GHZ/BossLights.txt'
Loaded File 'Data/Scripts/GHZ/BossChain.txt'
Loaded File 'Data/Scripts/GHZ/WreckingBall.txt'
Loaded File 'Data/Scripts/Animals/Pocky.txt'
Loaded File 'Data/Scripts/Animals/Flicky.txt'
Loaded File 'Data/Scripts/GHZ/WaterfallSound.txt'
Loaded File 'Data/Scripts/Enemies/Splats.txt'
Loaded File 'Data/Scripts/GHZ/CheckeredBall.txt'
WARNING: Unknown sfxName "LedgeBreak", on line 931
Loaded Data File 'Data/Stages/Zone01/16x16Tiles.gif'
Loaded Data File 'Data/Stages/Zone01/CollisionMasks.bin'
Loaded Data File 'Data/Stages/Zone01/Backgrounds.bin'
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act1.bin'
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Sprites/Players/Sonic1.gif'
Loaded Data File 'Data/Sprites/Players/Sonic2.gif'
Loaded Data File 'Data/Sprites/Players/Sonic3.gif'
Loaded Data File 'Data/Animations/Sonic.ani'
Loaded File 'Data/Sprites/Global/Display.gif'
Loaded File 'Data/Sprites/Global/Items.gif'
Loaded File 'Data/Sprites/Global/Items2.gif'
Loaded File 'Data/Sprites/Global/Items3.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects.gif'
Loaded File 'Data/Sprites/MPZ/Objects.gif'
Loaded File 'Data/Sprites/CPZ/Objects.gif'
Couldn't load file 'Data/Sprites/MBZ/Objects.gif'
Loaded File 'Data/Sprites/CNZ/Objects.gif'
Loaded Data File 'Data/Sprites/GHZ/Objects2.gif'
Loaded File 'Data/Sprites/Global/Eggman.gif'
Loaded Data File 'Data/Animations/WreckingBall.ani'
Loaded Data File 'Data/Music/GreenHill.ogg'
Loaded Data File 'Data/Music/ActComplete.ogg'
Reloading Scene Regular Stages - 2
Loaded Data File 'Data/Stages/Zone01/128x128Tiles.bin'
Loaded Data File 'Data/Stages/Zone01/Act2.bin'
Loaded Data File 'Data/Animations/SuperSonic.ani'
Loaded Data File 'Data/Animations/Sonic.ani'
Couldn't load file 'Data/Sprites/MBZ/Objects.gif'
Loaded Data File 'Data/Animations/WreckingBall.ani'
Loaded Data File 'Data/Music/GreenHill.ogg'
