---@meta

---@class UStateNotify_Footsteps_Sound_C : UAnimNotifyState
---@field Foot EFoot::Type
---@field LeftFootSocketName FName
---@field RightFootSocketName FName
local UStateNotify_Footsteps_Sound_C = {}

---@param MeshComp USkeletalMeshComponent
---@param Animation UAnimSequenceBase
---@param TotalDuration float
---@param EventReference FAnimNotifyEventReference
---@return boolean
function UStateNotify_Footsteps_Sound_C:Received_NotifyBegin(MeshComp, Animation, TotalDuration, EventReference) end


