---@meta

---@class UTPPCtrlrig_C : UControlRig
---@field MainSolver FRigComponentKey
---@field ArmsRComp TArray<FRigComponentKey>
---@field ArmsLComp TArray<FRigComponentKey>
---@field ['spine comp'] TArray<FRigComponentKey>
---@field HandRTarget FTransform
---@field UseArmIK boolean
---@field HandLTarget FTransform
---@field OffsetTransformForItem_OffsetTransform_Rotation FQuat
---@field OffsetTransformForItem_OffsetTransform_Translation FVector
---@field RigUnit_OffsetTransformForItem_OffsetTransform_Rotation FQuat
---@field RigUnit_OffsetTransformForItem_OffsetTransform_Translation FVector
---@field AimRot FRotator
---@field CharacterPose E_CharacterPose::Type
---@field IsPassenger boolean
local UTPPCtrlrig_C = {}



